/****************************************************************************** * Spine Runtimes Software License v2.5 * * Copyright (c) 2013-2016, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable, and * non-transferable license to use, install, execute, and perform the Spine * Runtimes software and derivative works solely for personal or internal * use. Without the written permission of Esoteric Software (see Section 2 of * the Spine Software License Agreement), you may not (a) modify, translate, * adapt, or develop new applications using the Spine Runtimes or otherwise * create derivative works or improvements of the Spine Runtimes or (b) remove, * delete, alter, or obscure any trademarks or any copyright, trademark, patent, * or other intellectual property or proprietary rights notices on or in the * Software, including any copy thereof. Redistributions in binary or source * form must include this license and terms. * * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #ifndef SPINE_SLOTDATA_H_ #define SPINE_SLOTDATA_H_ #include #ifdef __cplusplus extern "C" { #endif typedef enum { SP_BLEND_MODE_NORMAL, SP_BLEND_MODE_ADDITIVE, SP_BLEND_MODE_MULTIPLY, SP_BLEND_MODE_SCREEN } spBlendMode; typedef struct spSlotData { const int index; const char* const name; const spBoneData* const boneData; const char* attachmentName; float r, g, b, a; spBlendMode blendMode; #ifdef __cplusplus spSlotData() : index(0), name(0), boneData(0), attachmentName(0), r(0), g(0), b(0), a(0), blendMode(SP_BLEND_MODE_NORMAL) { } #endif } spSlotData; spSlotData* spSlotData_create (const int index, const char* name, spBoneData* boneData); void spSlotData_dispose (spSlotData* self); /* @param attachmentName May be 0 for no setup pose attachment. */ void spSlotData_setAttachmentName (spSlotData* self, const char* attachmentName); #ifdef SPINE_SHORT_NAMES typedef spBlendMode BlendMode; #define BLEND_MODE_NORMAL SP_BLEND_MODE_NORMAL #define BLEND_MODE_ADDITIVE SP_BLEND_MODE_ADDITIVE #define BLEND_MODE_MULTIPLY SP_BLEND_MODE_MULTIPLY #define BLEND_MODE_SCREEN SP_BLEND_MODE_SCREEN typedef spSlotData SlotData; #define SlotData_create(...) spSlotData_create(__VA_ARGS__) #define SlotData_dispose(...) spSlotData_dispose(__VA_ARGS__) #define SlotData_setAttachmentName(...) spSlotData_setAttachmentName(__VA_ARGS__) #endif #ifdef __cplusplus } #endif #endif /* SPINE_SLOTDATA_H_ */