#ifndef __COCOS_DENSHION_TEST__ #define __COCOS_DENSHION_TEST__ #include "../testBasic.h" class AudioSlider; class CocosDenshionTest : public Layer { public: CocosDenshionTest(void); ~CocosDenshionTest(void); virtual void onExit(); private: void addButtons(); void addSliders(); void addChildAt(Node *node, float percentageX, float percentageY); void updateVolumes(float); unsigned int _soundId; float _musicVolume; float _effectsVolume; AudioSlider *_sliderPitch; AudioSlider *_sliderPan; AudioSlider *_sliderGain; AudioSlider *_sliderEffectsVolume; AudioSlider *_sliderMusicVolume; }; class CocosDenshionTestScene : public TestScene { public: virtual void runThisTest(); }; #endif //__COCOS_DENSHION_TEST__