#include "2d/CCPlistSpriteSheetLoader.h" #include "platform/CCFileUtils.h" #include "2d/CCAutoPolygon.h" #include "2d/CCSpriteFrameCache.h" #include "base/CCNinePatchImageParser.h" #include "base/CCNS.h" #include "base/ccMacros.h" #include "base/ccUTF8.h" #include "base/ccUtils.h" #include "base/CCDirector.h" #include "renderer/CCTexture2D.h" #include "renderer/CCTextureCache.h" #include using namespace std; NS_CC_BEGIN void PlistSpriteSheetLoader::load(std::string_view filePath, SpriteFrameCache& cache) { CCASSERT(!filePath.empty(), "plist filename should not be nullptr"); const auto fullPath = FileUtils::getInstance()->fullPathForFilename(filePath); if (fullPath.empty()) { // return if plist file doesn't exist CCLOG("cocos2d: SpriteFrameCache: can not find %s", filePath.data()); return; } auto dict = FileUtils::getInstance()->getValueMapFromFile(fullPath); std::string texturePath; if (dict.find("metadata") != dict.end()) { auto& metadataDict = dict["metadata"].asValueMap(); // try to read texture file name from meta data texturePath = metadataDict["textureFileName"].asString(); } if (!texturePath.empty()) { // build texture path relative to plist file texturePath = FileUtils::getInstance()->fullPathFromRelativeFile(texturePath, filePath); } else { // build texture path by replacing file extension texturePath = filePath; // remove .xxx const auto startPos = texturePath.find_last_of('.'); if (startPos != string::npos) { texturePath = texturePath.erase(startPos); } // append .png texturePath = texturePath.append(".png"); CCLOG("cocos2d: SpriteFrameCache: Trying to use file %s as texture", texturePath.c_str()); } addSpriteFramesWithDictionary(dict, texturePath, filePath, cache); } void PlistSpriteSheetLoader::load(std::string_view filePath, Texture2D* texture, SpriteFrameCache& cache) { const auto fullPath = FileUtils::getInstance()->fullPathForFilename(filePath); auto dict = FileUtils::getInstance()->getValueMapFromFile(fullPath); addSpriteFramesWithDictionary(dict, texture, filePath, cache); } void PlistSpriteSheetLoader::load(std::string_view filePath, std::string_view textureFileName, SpriteFrameCache& cache) { CCASSERT(!textureFileName.empty(), "texture name should not be null"); const auto fullPath = FileUtils::getInstance()->fullPathForFilename(filePath); auto dict = FileUtils::getInstance()->getValueMapFromFile(fullPath); addSpriteFramesWithDictionary(dict, textureFileName, filePath, cache); } void PlistSpriteSheetLoader::load(const Data& content, Texture2D* texture, SpriteFrameCache& cache) { if (content.isNull()) { return; } auto* text = (char*)content.getBytes(); const auto length = content.getSize(); auto dict = FileUtils::getInstance()->getValueMapFromData(text, static_cast(length)); addSpriteFramesWithDictionary(dict, texture, "by#addSpriteFramesWithFileContent()", cache); } void PlistSpriteSheetLoader::reload(std::string_view filePath, SpriteFrameCache& cache) { const auto fullPath = FileUtils::getInstance()->fullPathForFilename(filePath); auto dict = FileUtils::getInstance()->getValueMapFromFile(fullPath); std::string texturePath; if (dict.find("metadata") != dict.end()) { auto& metadataDict = dict["metadata"].asValueMap(); // try to read texture file name from meta data texturePath = metadataDict["textureFileName"].asString(); } if (!texturePath.empty()) { // build texture path relative to plist file texturePath = FileUtils::getInstance()->fullPathFromRelativeFile(texturePath, filePath); } else { // build texture path by replacing file extension texturePath = filePath; // remove .xxx const auto startPos = texturePath.find_last_of('.'); if (startPos != string::npos) { texturePath = texturePath.erase(startPos); } // append .png texturePath = texturePath.append(".png"); } Texture2D* texture = nullptr; if (Director::getInstance()->getTextureCache()->reloadTexture(texturePath)) { texture = Director::getInstance()->getTextureCache()->getTextureForKey(texturePath); } if (texture) { reloadSpriteFramesWithDictionary(dict, texture, filePath, cache); } else { CCLOG("cocos2d: SpriteFrameCache: Couldn't load texture"); } } void PlistSpriteSheetLoader::addSpriteFramesWithDictionary(ValueMap& dictionary, Texture2D* texture, std::string_view plist, SpriteFrameCache& cache) { /* Supported Zwoptex Formats: ZWTCoordinatesFormatOptionXMLLegacy = 0, // Flash Version ZWTCoordinatesFormatOptionXML1_0 = 1, // Desktop Version 0.0 - 0.4b ZWTCoordinatesFormatOptionXML1_1 = 2, // Desktop Version 1.0.0 - 1.0.1 ZWTCoordinatesFormatOptionXML1_2 = 3, // Desktop Version 1.0.2+ Version 3 with TexturePacker 4.0 polygon mesh packing */ if (dictionary["frames"].getType() != cocos2d::Value::Type::MAP) return; auto spriteSheet = std::make_shared(); spriteSheet->format = getFormat(); spriteSheet->path = plist; auto& framesDict = dictionary["frames"].asValueMap(); int format = 0; Vec2 textureSize; // get the format auto metaItr = dictionary.find("metadata"sv); if (metaItr != dictionary.end()) { auto& metadataDict = metaItr->second.asValueMap(); format = optValue(metadataDict, "format"sv).asInt(); if (metadataDict.find("size"sv) != metadataDict.end()) { textureSize = SizeFromString(optValue(metadataDict, "size"sv).asString()); } } // check the format CCASSERT(format >= 0 && format <= 3, "format is not supported for SpriteFrameCache addSpriteFramesWithDictionary:textureFilename:"); std::vector frameAliases; auto textureFileName = Director::getInstance()->getTextureCache()->getTextureFilePath(texture); Image* image = nullptr; NinePatchImageParser parser; for (auto& iter : framesDict) { auto& frameDict = iter.second.asValueMap(); auto spriteFrameName = iter.first; auto* spriteFrame = cache.findFrame(spriteFrameName); if (spriteFrame) { continue; } if (format == 0) { auto x = optValue(frameDict, "x"sv).asFloat(); auto y = optValue(frameDict, "y"sv).asFloat(); auto w = optValue(frameDict, "width"sv).asFloat(); auto h = optValue(frameDict, "height"sv).asFloat(); auto ox = optValue(frameDict, "offsetX"sv).asFloat(); auto oy = optValue(frameDict, "offsetY"sv).asFloat(); auto ow = optValue(frameDict, "originalWidth"sv).asInt(); auto oh = optValue(frameDict, "originalHeight"sv).asInt(); // check ow/oh if (!ow || !oh) { CCLOGWARN( "cocos2d: WARNING: originalWidth/Height not found on the SpriteFrame. AnchorPoint won't work as " "expected. Regenerate the .plist"); } // abs ow/oh ow = std::abs(ow); oh = std::abs(oh); // create frame spriteFrame = SpriteFrame::createWithTexture(texture, Rect(x, y, w, h), false, Vec2(ox, oy), Vec2((float)ow, (float)oh)); } else if (format == 1 || format == 2) { auto frame = RectFromString(optValue(frameDict, "frame"sv).asString()); auto rotated = false; // rotation if (format == 2) { rotated = optValue(frameDict, "rotated"sv).asBool(); } auto offset = PointFromString(optValue(frameDict, "offset"sv).asString()); auto sourceSize = SizeFromString(optValue(frameDict, "sourceSize"sv).asString()); // create frame spriteFrame = SpriteFrame::createWithTexture(texture, frame, rotated, offset, sourceSize); } else if (format == 3) { // get values auto spriteSize = SizeFromString(optValue(frameDict, "spriteSize"sv).asString()); auto spriteOffset = PointFromString(optValue(frameDict, "spriteOffset"sv).asString()); auto spriteSourceSize = SizeFromString(optValue(frameDict, "spriteSourceSize"sv).asString()); auto textureRect = RectFromString(optValue(frameDict, "textureRect"sv).asString()); auto textureRotated = optValue(frameDict, "textureRotated"sv).asBool(); // get aliases auto& aliases = optValue(frameDict, "aliases"sv).asValueVector(); for (const auto& value : aliases) { auto oneAlias = value.asString(); if (std::find(frameAliases.begin(), frameAliases.end(), oneAlias) == frameAliases.end()) { frameAliases.push_back(std::move(oneAlias)); } else { CCLOGWARN("cocos2d: WARNING: an alias with name %s already exists", oneAlias.c_str()); } } // create frame spriteFrame = SpriteFrame::createWithTexture( texture, Rect(textureRect.origin.x, textureRect.origin.y, spriteSize.width, spriteSize.height), textureRotated, spriteOffset, spriteSourceSize); if (frameDict.find("vertices") != frameDict.end()) { using cocos2d::utils::parseIntegerList; auto vertices = parseIntegerList(optValue(frameDict, "vertices"sv).asString()); auto verticesUV = parseIntegerList(optValue(frameDict, "verticesUV"sv).asString()); auto indices = parseIntegerList(optValue(frameDict, "triangles"sv).asString()); PolygonInfo info; initializePolygonInfo(textureSize, spriteSourceSize, vertices, verticesUV, indices, info); spriteFrame->setPolygonInfo(info); } if (frameDict.find("anchor") != frameDict.end()) { spriteFrame->setAnchorPoint(PointFromString(optValue(frameDict, "anchor"sv).asString())); } } auto flag = NinePatchImageParser::isNinePatchImage(spriteFrameName); if (flag) { if (image == nullptr) { image = new Image(); image->initWithImageFile(textureFileName); } parser.setSpriteFrameInfo(image, spriteFrame->getRectInPixels(), spriteFrame->isRotated()); // texture->addSpriteFrameCapInset(spriteFrame, parser.parseCapInset()); cache.addSpriteFrameCapInset(spriteFrame, parser.parseCapInset(), texture); } // add sprite frame cache.insertFrame(spriteSheet, spriteFrameName, spriteFrame); for (auto&& frameAlias : frameAliases) { cache.insertFrame(spriteSheet, frameAlias, spriteFrame); } } spriteSheet->full = true; CC_SAFE_DELETE(image); } void PlistSpriteSheetLoader::addSpriteFramesWithDictionary(ValueMap& dict, std::string_view texturePath, std::string_view plist, SpriteFrameCache& cache) { std::string pixelFormatName; if (dict.find("metadata") != dict.end()) { auto& metadataDict = dict.at("metadata").asValueMap(); if (metadataDict.find("pixelFormat") != metadataDict.end()) { pixelFormatName = metadataDict.at("pixelFormat").asString(); } } Texture2D* texture = nullptr; static std::unordered_map pixelFormats = { {"RGBA8888", backend::PixelFormat::RGBA8}, {"RGBA4444", backend::PixelFormat::RGBA4}, {"RGB5A1", backend::PixelFormat::RGB5A1}, {"RGBA5551", backend::PixelFormat::RGB5A1}, {"RGB565", backend::PixelFormat::RGB565}, {"A8", backend::PixelFormat::A8}, {"ALPHA", backend::PixelFormat::A8}, {"I8", backend::PixelFormat::L8}, {"AI88", backend::PixelFormat::LA8}, {"ALPHA_INTENSITY", backend::PixelFormat::LA8}, //{"BGRA8888", backend::PixelFormat::BGRA8888}, no Image conversion RGBA -> BGRA {"RGB888", backend::PixelFormat::RGB8}}; const auto pixelFormatIt = pixelFormats.find(pixelFormatName); if (pixelFormatIt != pixelFormats.end()) { const backend::PixelFormat pixelFormat = (*pixelFormatIt).second; const backend::PixelFormat currentPixelFormat = Texture2D::getDefaultAlphaPixelFormat(); Texture2D::setDefaultAlphaPixelFormat(pixelFormat); texture = Director::getInstance()->getTextureCache()->addImage(texturePath); Texture2D::setDefaultAlphaPixelFormat(currentPixelFormat); } else { texture = Director::getInstance()->getTextureCache()->addImage(texturePath); } if (texture) { addSpriteFramesWithDictionary(dict, texture, plist, cache); } else { CCLOG("cocos2d: SpriteFrameCache: Couldn't load texture"); } } void PlistSpriteSheetLoader::reloadSpriteFramesWithDictionary(ValueMap& dict, Texture2D* texture, std::string_view plist, SpriteFrameCache& cache) { auto& framesDict = dict["frames"].asValueMap(); int format = 0; // get the format if (dict.find("metadata") != dict.end()) { auto& metadataDict = dict["metadata"].asValueMap(); format = metadataDict["format"].asInt(); } // check the format CCASSERT(format >= 0 && format <= 3, "format is not supported for SpriteFrameCache addSpriteFramesWithDictionary:textureFilename:"); auto spriteSheet = std::make_shared(); spriteSheet->format = getFormat(); spriteSheet->path = plist; for (auto& iter : framesDict) { const ValueMap& frameDict = iter.second.asValueMap(); std::string_view spriteFrameName = iter.first; cache.eraseFrame(spriteFrameName); SpriteFrame* spriteFrame = nullptr; std::vector frameAliases; if (format == 0) { const auto x = optValue(frameDict, "x"sv).asFloat(); const auto y = optValue(frameDict, "y"sv).asFloat(); const auto w = optValue(frameDict, "width"sv).asFloat(); const auto h = optValue(frameDict, "height"sv).asFloat(); const auto ox = optValue(frameDict, "offsetX"sv).asFloat(); const auto oy = optValue(frameDict, "offsetY"sv).asFloat(); auto ow = optValue(frameDict, "originalWidth"sv).asInt(); auto oh = optValue(frameDict, "originalHeight"sv).asInt(); // check ow/oh if (!ow || !oh) { CCLOGWARN( "cocos2d: WARNING: originalWidth/Height not found on the SpriteFrame. AnchorPoint won't work as " "expected. Regenerate the .plist"); } // abs ow/oh ow = std::abs(ow); oh = std::abs(oh); // create frame spriteFrame = SpriteFrame::createWithTexture(texture, Rect(x, y, w, h), false, Vec2(ox, oy), Vec2((float)ow, (float)oh)); } else if (format == 1 || format == 2) { auto frame = RectFromString(optValue(frameDict, "frame"sv).asString()); auto rotated = false; // rotation if (format == 2) { rotated = optValue(frameDict, "rotated"sv).asBool(); } auto offset = PointFromString(optValue(frameDict, "offset"sv).asString()); auto sourceSize = SizeFromString(optValue(frameDict, "sourceSize"sv).asString()); // create frame spriteFrame = SpriteFrame::createWithTexture(texture, frame, rotated, offset, sourceSize); } else if (format == 3) { // get values const auto spriteSize = SizeFromString(optValue(frameDict, "spriteSize"sv).asString()); auto spriteOffset = PointFromString(optValue(frameDict, "spriteOffset"sv).asString()); auto spriteSourceSize = SizeFromString(optValue(frameDict, "spriteSourceSize"sv).asString()); const auto textureRect = RectFromString(optValue(frameDict, "textureRect"sv).asString()); const auto textureRotated = optValue(frameDict, "textureRotated"sv).asBool(); // get aliases const ValueVector& aliases = optValue(frameDict, "aliases"sv).asValueVector(); for (const auto& value : aliases) { auto oneAlias = value.asString(); if (std::find(frameAliases.begin(), frameAliases.end(), oneAlias) == frameAliases.end()) { frameAliases.push_back(std::move(oneAlias)); } else { CCLOGWARN("cocos2d: WARNING: an alias with name %s already exists", oneAlias.c_str()); } } // create frame spriteFrame = SpriteFrame::createWithTexture( texture, Rect(textureRect.origin.x, textureRect.origin.y, spriteSize.width, spriteSize.height), textureRotated, spriteOffset, spriteSourceSize); } // add sprite frame cache.insertFrame(spriteSheet, spriteFrameName, spriteFrame); for (auto&& frameAlias : frameAliases) { cache.insertFrame(spriteSheet, frameAlias, spriteFrame); } } } NS_CC_END