// // Bug-422 test case by lhunath // http://code.google.com/p/cocos2d-iphone/issues/detail?id=422 // #include "Bug-422.h" bool Bug422Layer::init() { if (BugsTestBaseLayer::init()) { reset(); return true; } return false; } void Bug422Layer::reset() { static int localtag = 0; localtag++; // TO TRIGGER THE BUG: // remove the itself from parent from an action // The menu will be removed, but the instance will be alive // and then a new node will be allocated occupying the memory. // => CRASH BOOM BANG auto node = getChildByTag(localtag-1); log("Menu: %p", node); removeChild(node, true); // [self removeChildByTag:localtag-1 cleanup:NO]; auto item1 = MenuItemFont::create("One", CC_CALLBACK_1(Bug422Layer::menuCallback, this) ); log("MenuItemFont: %p", item1); MenuItem *item2 = MenuItemFont::create("Two", CC_CALLBACK_1(Bug422Layer::menuCallback, this) ); auto menu = Menu::create(item1, item2, NULL); menu->alignItemsVertically(); float x = CCRANDOM_0_1() * 50; float y = CCRANDOM_0_1() * 50; menu->setPosition(menu->getPosition() + Point(x,y)); addChild(menu, 0, localtag); //[self check:self]; } void Bug422Layer::check(Node* t) { t->getChildren().forEach([this](Node* child){ log("%p, rc: %d", child, child->retainCount()); check(child); }); } void Bug422Layer::menuCallback(Object* sender) { reset(); }