#/**************************************************************************** # Copyright (c) 2014-2017 Chukong Technologies Inc. # # http://www.cocos2d-x.org # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # ****************************************************************************/ set(SIMULATOR_LIB_PATH ${COCOS2DX_ROOT_PATH}/tools/simulator/libsimulator/lib) if(MACOSX) # add define for mac os GLFW_EXPOSE_NATIVE_NSGL add_definitions(-DGLFW_EXPOSE_NATIVE_NSGL) elseif(WINDOWS) add_definitions(-DUNICODE -D_UNICODE) add_definitions(-D_USRLIBSIMSTATIC -DGLFW_EXPOSE_NATIVE_WIN32 -D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS) include_directories(${SIMULATOR_LIB_PATH}/../proj.win32) endif() if(WIN32) set(PLATFORM_HEADER ${SIMULATOR_LIB_PATH}/../proj.win32/stdafx.h ${SIMULATOR_LIB_PATH}/../proj.win32/targetver.h ${SIMULATOR_LIB_PATH}/platform/win32/PlayerMessageBoxServiceWin.h ${SIMULATOR_LIB_PATH}/platform/win32/PlayerMenuServiceWin.h ${SIMULATOR_LIB_PATH}/platform/win32/PlayerWin.h ${SIMULATOR_LIB_PATH}/platform/win32/PlayerEditBoxServiceWin.h ${SIMULATOR_LIB_PATH}/platform/win32/PlayerFileDialogServiceWin.h ${SIMULATOR_LIB_PATH}/platform/win32/PlayerTaskServiceWin.h ) set(PLATFORM_SOURCE ${SIMULATOR_LIB_PATH}/../proj.win32/Runtime_win32.cpp ${SIMULATOR_LIB_PATH}/../proj.win32/stdafx.cpp ${SIMULATOR_LIB_PATH}/platform/win32/DeviceEx-win32.cpp ${SIMULATOR_LIB_PATH}/platform/win32/PlayerEditBoxServiceWin.cpp ${SIMULATOR_LIB_PATH}/platform/win32/PlayerFileDialogServiceWin.cpp ${SIMULATOR_LIB_PATH}/platform/win32/PlayerMenuServiceWin.cpp ${SIMULATOR_LIB_PATH}/platform/win32/PlayerMessageBoxServiceWin.cpp ${SIMULATOR_LIB_PATH}/platform/win32/PlayerTaskServiceWin.cpp ${SIMULATOR_LIB_PATH}/platform/win32/PlayerWin.cpp ) elseif(MACOSX) set(PLATFORM_HEADER ${SIMULATOR_LIB_PATH}/platform/mac/openudid/OpenUDIDMac.h ${SIMULATOR_LIB_PATH}/platform/mac/PlayerMessageBoxServiceMac.h ${SIMULATOR_LIB_PATH}/platform/mac/PlayerEditBoxServiceMac.h ${SIMULATOR_LIB_PATH}/platform/mac/PlayerMac.h ${SIMULATOR_LIB_PATH}/platform/mac/PlayerMenuServiceMac.h ${SIMULATOR_LIB_PATH}/platform/mac/PlayerTaskServiceMac.h ${SIMULATOR_LIB_PATH}/platform/mac/PlayerFileDialogServiceMac.h ) set(PLATFORM_SOURCE ${SIMULATOR_LIB_PATH}/platform/mac/DeviceEx-mac.mm ${SIMULATOR_LIB_PATH}/platform/mac/PlayerEditBoxServiceMac.mm ${SIMULATOR_LIB_PATH}/platform/mac/PlayerFileDialogServiceMac.mm ${SIMULATOR_LIB_PATH}/platform/mac/PlayerMac.mm ${SIMULATOR_LIB_PATH}/platform/mac/PlayerMenuServiceMac.mm ${SIMULATOR_LIB_PATH}/platform/mac/PlayerMessageBoxServiceMac.mm ${SIMULATOR_LIB_PATH}/platform/mac/PlayerTaskServiceMac.mm ${SIMULATOR_LIB_PATH}/platform/mac/Runtime_ios-mac.mm ${SIMULATOR_LIB_PATH}/platform/mac/openudid/OpenUDIDMac.m ) endif() set(PROTOBUF_HEADER ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/stl_util.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/atomicops_internals_arm_gcc.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/template_util.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/atomicops_internals_macosx.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/stringprintf.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/atomicops.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/atomicops_internals_x86_gcc.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/atomicops_internals_x86_msvc.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/atomicops_internals_generic_gcc.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/common.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/platform_macros.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/once.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/type_traits.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/atomicops_internals_atomicword_compat.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/map-util.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/hash.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/repeated_field.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/io/zero_copy_stream_impl.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/io/coded_stream_inl.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/io/zero_copy_stream_impl_lite.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/io/zero_copy_stream.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/io/coded_stream.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/wire_format_lite_inl.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/extension_set.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/message_lite.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/generated_message_util.h ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/wire_format_lite.h ) set(PROTOBUF_SOURCE ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/extension_set.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/generated_message_util.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/io/coded_stream.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/io/zero_copy_stream.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/io/zero_copy_stream_impl_lite.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/message_lite.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/repeated_field.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/atomicops_internals_x86_gcc.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/atomicops_internals_x86_msvc.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/common.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/once.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/stubs/stringprintf.cc ${SIMULATOR_LIB_PATH}/protobuf-lite/google/protobuf/wire_format_lite.cc ) set(SIMULATOR_HEADER ${SIMULATOR_LIB_PATH}/cocos2dx_extra.h ${SIMULATOR_LIB_PATH}/AppLang.h ${SIMULATOR_LIB_PATH}/PlayerMenuServiceProtocol.h ${SIMULATOR_LIB_PATH}/DeviceEx.h ${SIMULATOR_LIB_PATH}/SimulatorExport.h ${SIMULATOR_LIB_PATH}/network/CCHTTPRequestDelegate.h ${SIMULATOR_LIB_PATH}/network/CCHTTPRequest.h ${SIMULATOR_LIB_PATH}/runtime/Widget_mac.h ${SIMULATOR_LIB_PATH}/runtime/FileServer.h ${SIMULATOR_LIB_PATH}/runtime/ConfigParser.h ${SIMULATOR_LIB_PATH}/runtime/ConsoleCommand.h ${SIMULATOR_LIB_PATH}/runtime/RuntimeCCSImpl.h ${SIMULATOR_LIB_PATH}/runtime/Runtime.h ${SIMULATOR_LIB_PATH}/runtime/ResData.h ${SIMULATOR_LIB_PATH}/runtime/ConnectWaitLayer.h ${SIMULATOR_LIB_PATH}/runtime/RuntimeProtocol.h ${SIMULATOR_LIB_PATH}/runtime/Protos.pb.h ${SIMULATOR_LIB_PATH}/runtime/VisibleRect.h ${SIMULATOR_LIB_PATH}/PlayerSettings.h ${SIMULATOR_LIB_PATH}/PlayerEditBoxServiceProtocol.h ${SIMULATOR_LIB_PATH}/PlayerMessageBoxServiceProtocol.h ${SIMULATOR_LIB_PATH}/AppEvent.h ${SIMULATOR_LIB_PATH}/PlayerProtocol.h ${SIMULATOR_LIB_PATH}/PlayerMacros.h ${SIMULATOR_LIB_PATH}/PlayerFileDialogServiceProtocol.h ${SIMULATOR_LIB_PATH}/ProjectConfig/SimulatorConfig.h ${SIMULATOR_LIB_PATH}/ProjectConfig/ProjectConfig.h ${SIMULATOR_LIB_PATH}/PlayerServiceProtocol.h ${SIMULATOR_LIB_PATH}/PlayerUtils.h ${SIMULATOR_LIB_PATH}/PlayerTaskServiceProtocol.h ${PROTOBUF_HEADER} ${PLATFORM_HEADER} ) set(SIMULATOR_SOURCE ${SIMULATOR_LIB_PATH}/network/CCHTTPRequest.cpp ${SIMULATOR_LIB_PATH}/ProjectConfig/ProjectConfig.cpp ${SIMULATOR_LIB_PATH}/ProjectConfig/SimulatorConfig.cpp ${SIMULATOR_LIB_PATH}/AppEvent.cpp ${SIMULATOR_LIB_PATH}/AppLang.cpp ${SIMULATOR_LIB_PATH}/PlayerMenuServiceProtocol.cpp ${SIMULATOR_LIB_PATH}/PlayerProtocol.cpp ${SIMULATOR_LIB_PATH}/PlayerServiceProtocol.cpp ${SIMULATOR_LIB_PATH}/PlayerSettings.cpp ${SIMULATOR_LIB_PATH}/PlayerTaskServiceProtocol.cpp ${SIMULATOR_LIB_PATH}/PlayerUtils.cpp ${SIMULATOR_LIB_PATH}/runtime/ConfigParser.cpp ${SIMULATOR_LIB_PATH}/runtime/ConnectWaitLayer.cpp ${SIMULATOR_LIB_PATH}/runtime/ConsoleCommand.cpp ${SIMULATOR_LIB_PATH}/runtime/FileServer.cpp ${SIMULATOR_LIB_PATH}/runtime/Landscape_png.cpp ${SIMULATOR_LIB_PATH}/runtime/PlayDisable_png.cpp ${SIMULATOR_LIB_PATH}/runtime/PlayEnable_png.cpp ${SIMULATOR_LIB_PATH}/runtime/Portrait_png.cpp ${SIMULATOR_LIB_PATH}/runtime/Protos.pb.cc ${SIMULATOR_LIB_PATH}/runtime/Runtime.cpp ${SIMULATOR_LIB_PATH}/runtime/RuntimeCCSImpl.cpp ${SIMULATOR_LIB_PATH}/runtime/RuntimeProtocol.cpp ${SIMULATOR_LIB_PATH}/runtime/Shine_png.cpp ${SIMULATOR_LIB_PATH}/runtime/VisibleRect.cpp ${PROTOBUF_SOURCE} ${PLATFORM_SOURCE} ) include_directories( ${SIMULATOR_LIB_PATH} ${SIMULATOR_LIB_PATH}/platform/${PLATFORM_FOLDER} ${SIMULATOR_LIB_PATH}/protobuf-lite ${SIMULATOR_LIB_PATH}/runtime ${COCOS2DX_ROOT_PATH}/cocos/editor-support ) set(LIB_SOURCE ${SIMULATOR_SOURCE} ${SIMULATOR_HEADER}) add_library(simulator STATIC ${LIB_SOURCE} ) target_use_simulator_depend_libs(simulator) set_target_properties(simulator PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib" LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib" FOLDER "Internal" ) if(XCODE OR VS) cocos_mark_code_files("simulator") endif()