#/**************************************************************************** # Copyright (c) 2015 Chukong Technologies Inc. # # http://www.cocos2d-x.org # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # ****************************************************************************/ set(APP_NAME js-tests) if(WIN32) else() set(PLATFORM_SRC proj.linux/main.cpp ) endif() set(SAMPLE_SRC Classes/AppDelegate.cpp Classes/js_DrawNode3D_bindings.cpp Classes/js_Effect3D_bindings.cpp ${PLATFORM_SRC} ) include_directories( Classes ../../../cocos/scripting/js-bindings/auto ../../../cocos/scripting/js-bindings/manual ../../../cocos/base ../../../cocos/editor-support ../../../cocos/audio/include ../../../external/spidermonkey/include/${PLATFORM_FOLDER} ../../../external/chipmunk/include/chipmunk ) # add the executable add_executable(${APP_NAME} ${SAMPLE_SRC} ) target_link_libraries(${APP_NAME} jscocos2d cocos2d ) set(APP_BIN_DIR "${CMAKE_BINARY_DIR}/bin/${APP_NAME}") set_target_properties(${APP_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${APP_BIN_DIR}") if(LINUX) set(RES_PREFIX "/Resources") else() set(RES_PREFIX "") endif() pre_build(${APP_NAME} COMMAND ${CMAKE_COMMAND} -E remove_directory ${APP_BIN_DIR}${RES_PREFIX}/script COMMAND ${CMAKE_COMMAND} -E remove_directory ${APP_BIN_DIR}${RES_PREFIX}/res COMMAND ${CMAKE_COMMAND} -E remove_directory ${APP_BIN_DIR}${RES_PREFIX}/src COMMAND ${CMAKE_COMMAND} -E remove ${APP_BIN_DIR}${RES_PREFIX}/*.js COMMAND ${CMAKE_COMMAND} -E remove ${APP_BIN_DIR}${RES_PREFIX}/*.json COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/../../cpp-tests/Resources ${APP_BIN_DIR}${RES_PREFIX}/res COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/../res ${APP_BIN_DIR}${RES_PREFIX}/res COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/../src ${APP_BIN_DIR}${RES_PREFIX}/src COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/../../../cocos/scripting/js-bindings/script ${APP_BIN_DIR}${RES_PREFIX}/script COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/../main.js ${APP_BIN_DIR}${RES_PREFIX}/main.js COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/../project.json ${APP_BIN_DIR}${RES_PREFIX}/project.json )