// // Copyright 2012-2013, Syoyo Fujita. // // Licensed under 2-clause BSD liecense. // // // version 0.9.6: Support Ni(index of refraction) mtl parameter. // Parse transmittance material parameter correctly. // version 0.9.5: Parse multiple group name. // Add support of specifying the base path to load material file. // version 0.9.4: Initial suupport of group tag(g) // version 0.9.3: Fix parsing triple 'x/y/z' // version 0.9.2: Add more .mtl load support // version 0.9.1: Add initial .mtl load support // version 0.9.0: Initial // #include #include #include #include #include #include #include #include #include "CCObjLoader.h" #include "platform/CCFileUtils.h" #include "base/ccUtils.h" NS_CC_BEGIN struct vertex_index { int v_idx, vt_idx, vn_idx; vertex_index() {}; vertex_index(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {}; vertex_index(int vidx, int vtidx, int vnidx) : v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {}; }; // for std::map static inline bool operator<(const vertex_index& a, const vertex_index& b) { if (a.v_idx != b.v_idx) return (a.v_idx < b.v_idx); if (a.vn_idx != b.vn_idx) return (a.vn_idx < b.vn_idx); if (a.vt_idx != b.vt_idx) return (a.vt_idx < b.vt_idx); return false; } struct obj_shape { std::vector v; std::vector vn; std::vector vt; }; static inline bool isSpace(const char c) { return (c == ' ') || (c == '\t'); } static inline bool isNewLine(const char c) { return (c == '\r') || (c == '\n') || (c == '\0'); } // Make index zero-base, and also support relative index. static inline int fixIndex(int idx, int n) { int i; if (idx > 0) { i = idx - 1; } else if (idx == 0) { i = 0; } else { // negative value = relative i = n + idx; } return i; } static inline std::string parseString(const char*& token) { std::string s; auto b = strspn(token, " \t"); auto e = strcspn(token, " \t\r"); s = std::string(&token[b], &token[e]); token += (e - b); return s; } static inline int parseInt(const char*& token) { token += strspn(token, " \t"); int i = atoi(token); token += strcspn(token, " \t\r"); return i; } static inline float parseFloat(const char*& token) { token += strspn(token, " \t"); float f = (float)utils::atof(token); token += strcspn(token, " \t\r"); return f; } static inline void parseFloat2(float& x, float& y, const char*& token) { x = parseFloat(token); y = parseFloat(token); } static inline void parseFloat3(float& x, float& y, float& z, const char*& token) { x = parseFloat(token); y = parseFloat(token); z = parseFloat(token); } // Parse triples: i, i/j/k, i//k, i/j static vertex_index parseTriple(const char* &token, int vsize, int vnsize, int vtsize) { vertex_index vi(-1); vi.v_idx = fixIndex(atoi(token), vsize); token += strcspn(token, "/ \t\r"); if (token[0] != '/') { return vi; } token++; // i//k if (token[0] == '/') { token++; vi.vn_idx = fixIndex(atoi(token), vnsize); token += strcspn(token, "/ \t\r"); return vi; } // i/j/k or i/j vi.vt_idx = fixIndex(atoi(token), vtsize); token += strcspn(token, "/ \t\r"); if (token[0] != '/') { return vi; } // i/j/k token++; // skip '/' vi.vn_idx = fixIndex(atoi(token), vnsize); token += strcspn(token, "/ \t\r"); return vi; } static ssize_t updateVertex( std::map& vertexCache, std::vector& positions, std::vector& normals, std::vector& texcoords, const std::vector& in_positions, const std::vector& in_normals, const std::vector& in_texcoords, const vertex_index& i) { const auto it = vertexCache.find(i); if (it != vertexCache.end()) { // found cache return it->second; } assert(in_positions.size() > (3*i.v_idx+2)); positions.push_back(in_positions[3*i.v_idx+0]); positions.push_back(in_positions[3*i.v_idx+1]); positions.push_back(in_positions[3*i.v_idx+2]); if (i.vn_idx >= 0) { normals.push_back(in_normals[3*i.vn_idx+0]); normals.push_back(in_normals[3*i.vn_idx+1]); normals.push_back(in_normals[3*i.vn_idx+2]); } if (i.vt_idx >= 0) { texcoords.push_back(in_texcoords[2*i.vt_idx+0]); texcoords.push_back(in_texcoords[2*i.vt_idx+1]); } auto idx = positions.size() / 3 - 1; vertexCache[i] = idx; return idx; } static bool exportFaceGroupToShape( std::map& vertexCache, ObjLoader::shapes_t& shapes, const std::vector &in_positions, const std::vector &in_normals, const std::vector &in_texcoords, const std::vector >& faceGroup, const ObjLoader::material_t &material, const std::string &name) { if (faceGroup.empty()) { return false; } // Flattened version of vertex data std::vector& positions = shapes.positions; std::vector& normals = shapes.normals; std::vector& texcoords = shapes.texcoords; std::vector indices; // Flatten vertices and indices for (size_t i = 0; i < faceGroup.size(); i++) { const std::vector& face = faceGroup[i]; vertex_index i0 = face[0]; vertex_index i1(-1); vertex_index i2 = face[1]; size_t npolys = face.size(); // Polygon -> triangle fan conversion for (size_t k = 2; k < npolys; k++) { i1 = i2; i2 = face[k]; unsigned short v0 = updateVertex(vertexCache, positions, normals, texcoords, in_positions, in_normals, in_texcoords, i0); unsigned short v1 = updateVertex(vertexCache, positions, normals, texcoords, in_positions, in_normals, in_texcoords, i1); unsigned short v2 = updateVertex(vertexCache, positions, normals, texcoords, in_positions, in_normals, in_texcoords, i2); indices.push_back(v0); indices.push_back(v1); indices.push_back(v2); } } ObjLoader::shape_t shape; shape.name = name; shape.material = material; shape.mesh.indices.swap(indices); shapes.shapes.push_back(shape); return true; } std::string trim(const std::string& str) { if (str.empty()) return str; auto len = str.length(); char c = str[len - 1]; while (c == '\r' || c == '\n') { len--; c = str[len - 1]; } return str.substr(0, len); } void InitMaterial(ObjLoader::material_t& material) { material.name = ""; material.ambient_texname = ""; material.diffuse_texname = ""; material.specular_texname = ""; material.normal_texname = ""; for (int i = 0; i < 3; i ++) { material.ambient[i] = 0.f; material.diffuse[i] = 0.f; material.specular[i] = 0.f; material.transmittance[i] = 0.f; material.emission[i] = 0.f; } material.illum = 0; material.dissolve = 1.f; material.shininess = 1.f; material.unknown_parameter.clear(); } std::string LoadMtl ( std::map& material_map, const char* filename, const char* mtl_basepath) { material_map.clear(); std::stringstream err; std::string filepath; if (mtl_basepath) { filepath = std::string(mtl_basepath) + std::string(filename); } else { filepath = std::string(filename); } std::ifstream ifs(filepath.c_str()); if (!ifs) { err << "Cannot open file [" << filepath << "]" << std::endl; return err.str(); } ObjLoader::material_t material; int maxchars = 8192; // Alloc enough size. std::vector buf(maxchars); // Alloc enough size. while (ifs.peek() != -1) { ifs.getline(&buf[0], maxchars); std::string linebuf(&buf[0]); // Trim newline '\r\n' or '\r' if (linebuf.size() > 0) { if (linebuf[linebuf.size()-1] == '\n') linebuf.erase(linebuf.size()-1); } if (linebuf.size() > 0) { if (linebuf[linebuf.size()-1] == '\n') linebuf.erase(linebuf.size()-1); } // Skip if empty line. if (linebuf.empty()) { continue; } // Skip leading space. const char* token = linebuf.c_str(); token += strspn(token, " \t"); assert(token); if (token[0] == '\0') continue; // empty line if (token[0] == '#') continue; // comment line // new mtl if ((0 == strncmp(token, "newmtl", 6)) && isSpace((token[6]))) { // flush previous material. material_map.insert(std::pair(material.name, material)); // initial temporary material InitMaterial(material); // set new mtl name char namebuf[4096]; token += 7; sscanf(token, "%s", namebuf); material.name = namebuf; continue; } // ambient if (token[0] == 'K' && token[1] == 'a' && isSpace((token[2]))) { token += 2; float r, g, b; parseFloat3(r, g, b, token); material.ambient[0] = r; material.ambient[1] = g; material.ambient[2] = b; continue; } // diffuse if (token[0] == 'K' && token[1] == 'd' && isSpace((token[2]))) { token += 2; float r, g, b; parseFloat3(r, g, b, token); material.diffuse[0] = r; material.diffuse[1] = g; material.diffuse[2] = b; continue; } // specular if (token[0] == 'K' && token[1] == 's' && isSpace((token[2]))) { token += 2; float r, g, b; parseFloat3(r, g, b, token); material.specular[0] = r; material.specular[1] = g; material.specular[2] = b; continue; } // transmittance if (token[0] == 'K' && token[1] == 't' && isSpace((token[2]))) { token += 2; float r, g, b; parseFloat3(r, g, b, token); material.transmittance[0] = r; material.transmittance[1] = g; material.transmittance[2] = b; continue; } // ior(index of refraction) if (token[0] == 'N' && token[1] == 'i' && isSpace((token[2]))) { token += 2; material.ior = parseFloat(token); continue; } // emission if(token[0] == 'K' && token[1] == 'e' && isSpace(token[2])) { token += 2; float r, g, b; parseFloat3(r, g, b, token); material.emission[0] = r; material.emission[1] = g; material.emission[2] = b; continue; } // shininess if(token[0] == 'N' && token[1] == 's' && isSpace(token[2])) { token += 2; material.shininess = parseFloat(token); continue; } // illum model if (0 == strncmp(token, "illum", 5) && isSpace(token[5])) { token += 6; material.illum = parseInt(token); continue; } // dissolve if ((token[0] == 'd' && isSpace(token[1]))) { token += 1; material.dissolve = parseFloat(token); continue; } if (token[0] == 'T' && token[1] == 'r' && isSpace(token[2])) { token += 2; material.dissolve = parseFloat(token); continue; } // ambient texture if ((0 == strncmp(token, "map_Ka", 6)) && isSpace(token[6])) { token += 7; material.ambient_texname = trim(token); continue; } // diffuse texture if ((0 == strncmp(token, "map_Kd", 6)) && isSpace(token[6])) { token += 7; material.diffuse_texname = trim(token); continue; } // specular texture if ((0 == strncmp(token, "map_Ks", 6)) && isSpace(token[6])) { token += 7; material.specular_texname = trim(token); continue; } // normal texture if ((0 == strncmp(token, "map_Ns", 6)) && isSpace(token[6])) { token += 7; material.normal_texname = trim(token); continue; } // unknown parameter const char* _space = strchr(token, ' '); if(!_space) { _space = strchr(token, '\t'); } if(_space) { auto len = _space - token; std::string key(token, len); std::string value = _space + 1; material.unknown_parameter.insert(std::pair(key, value)); } } // flush last material. material_map.insert(std::pair(material.name, material)); return err.str(); } std::string ObjLoader::LoadObj(shapes_t& shapes, const char* filename, const char* mtl_basepath) { shapes.reset(); std::stringstream err; std::istringstream ifs(FileUtils::getInstance()->getStringFromFile(filename)); std::map vertexCache; //std::ifstream ifs(filename); if (!ifs) { err << "Cannot open file [" << filename << "]" << std::endl; return err.str(); } std::vector v; std::vector vn; std::vector vt; std::vector > faceGroup; std::string name; // material std::map material_map; material_t material; int maxchars = 8192; // Alloc enough size. std::vector buf(maxchars); // Alloc enough size. while (ifs.peek() != -1) { ifs.getline(&buf[0], maxchars); std::string linebuf(&buf[0]); // Trim newline '\r\n' or '\r' if (linebuf.size() > 0) { if (linebuf[linebuf.size()-1] == '\n') linebuf.erase(linebuf.size()-1); } if (linebuf.size() > 0) { if (linebuf[linebuf.size()-1] == '\n') linebuf.erase(linebuf.size()-1); } // Skip if empty line. if (linebuf.empty()) { continue; } // Skip leading space. const char* token = linebuf.c_str(); token += strspn(token, " \t"); assert(token); if (token[0] == '\0') continue; // empty line if (token[0] == '#') continue; // comment line // vertex if (token[0] == 'v' && isSpace((token[1]))) { token += 2; float x, y, z; parseFloat3(x, y, z, token); v.push_back(x); v.push_back(y); v.push_back(z); continue; } // normal if (token[0] == 'v' && token[1] == 'n' && isSpace((token[2]))) { token += 3; float x, y, z; parseFloat3(x, y, z, token); vn.push_back(x); vn.push_back(y); vn.push_back(z); continue; } // texcoord if (token[0] == 'v' && token[1] == 't' && isSpace((token[2]))) { token += 3; float x, y; parseFloat2(x, y, token); vt.push_back(x); vt.push_back(y); continue; } // face if (token[0] == 'f' && isSpace((token[1]))) { token += 2; token += strspn(token, " \t"); std::vector face; while (!isNewLine(token[0])) { // fix warning, cast to int, i think int is enough vertex_index vi = parseTriple(token, (int)v.size() / 3, (int)vn.size() / 3, (int)vt.size() / 2); face.push_back(vi); auto n = strspn(token, " \t\r"); token += n; } faceGroup.push_back(face); continue; } // use mtl if ((0 == strncmp(token, "usemtl", 6)) && isSpace((token[6]))) { char namebuf[4096]; token += 7; sscanf(token, "%s", namebuf); if (material_map.find(namebuf) != material_map.end()) { material = material_map[namebuf]; } else { // { error!! material not found } InitMaterial(material); } continue; } // load mtl if ((0 == strncmp(token, "mtllib", 6)) && isSpace((token[6]))) { char namebuf[4096]; token += 7; sscanf(token, "%s", namebuf); std::string err_mtl = LoadMtl(material_map, namebuf, mtl_basepath); if (!err_mtl.empty()) { faceGroup.clear(); // for safety //return err_mtl; } continue; } // group name if (token[0] == 'g' && isSpace((token[1]))) { // flush previous face group. shape_t shape; exportFaceGroupToShape(vertexCache, shapes, v, vn, vt, faceGroup, material, name); faceGroup.clear(); std::vector names; while (!isNewLine(token[0])) { std::string str = parseString(token); names.push_back(str); token += strspn(token, " \t\r"); // skip tag } assert(names.size() > 0); // names[0] must be 'g', so skipt 0th element. if (names.size() > 1) { name = names[1]; } else { name = ""; } continue; } // object name if (token[0] == 'o' && isSpace((token[1]))) { // flush previous face group. shape_t shape; exportFaceGroupToShape(vertexCache, shapes, v, vn, vt, faceGroup, material, name); faceGroup.clear(); // @todo { multiple object name? } char namebuf[4096]; token += 2; sscanf(token, "%s", namebuf); name = std::string(namebuf); continue; } // Ignore unknown command. } shape_t shape; exportFaceGroupToShape(vertexCache, shapes, v, vn, vt, faceGroup, material, name); faceGroup.clear(); // for safety return err.str(); } NS_CC_END