/**************************************************************************** Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2013-2016 Chukong Technologies Inc. Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #pragma once #include "platform/CCCommon.h" #include "platform/CCApplicationProtocol.h" #include NS_CC_BEGIN class CC_DLL Application : public ApplicationProtocol { public: /** * @js ctor */ Application(); /** * @js NA * @lua NA */ virtual ~Application(); /** @brief Callback by Director for limit FPS. @param interval The time, which expressed in second in second, between current frame and next. */ virtual void setAnimationInterval(float interval) override; /** @brief Run the message loop. * @js NA * @lua NA */ int run(); /** @brief Get current application instance. @return Current application instance pointer. */ static Application* getInstance(); /** @brief Get current language config @return Current language config */ virtual LanguageType getCurrentLanguage() override; /** @brief Get current language iso 639-1 code @return Current language iso 639-1 code */ virtual const char* getCurrentLanguageCode() override; /** @brief Get target platform */ virtual Platform getTargetPlatform() override; /** @brief Get application version. */ virtual std::string getVersion() override; /** @brief Open url in default browser @param String with url to open. @return true if the resource located by the URL was successfully opened; otherwise false. */ virtual bool openURL(const std::string& url) override; void setStartupScriptFilename(const std::string& startupScriptFile); const std::string& getStartupScriptFilename(); protected: static Application* sm_pSharedApplication; int32_t _animationInterval; // micro second std::string _resourceRootPath; std::string _startupScriptFilename; }; NS_CC_END