#ifndef __CCGL_H__ #define __CCGL_H__ #include #include #define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES #define glClearDepth glClearDepthf // android defines GL_BGRA_EXT but not GL_BRGA #ifndef GL_BGRA #define GL_BGRA 0x80E1 #endif #endif // __CCGL_H__