class CCActionEase : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval *pAction); }; class CCEaseRateAction : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction, float fRate); }; class CCEaseIn : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction, float fRate); }; class CCEaseOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction, float fRate); }; class CCEaseInOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction, float fRate); }; class CCEaseExponentialIn : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseExponentialOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseExponentialInOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseSineIn : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseSineOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseSineInOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseElastic : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval *pAction); static CCActionInterval* actionWithAction(CCActionInterval *pAction, float fPeriod); }; class CCEaseElasticIn : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval *pAction); static CCActionInterval* actionWithAction(CCActionInterval *pAction, float fPeriod); }; class CCEaseElasticOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval *pAction); static CCActionInterval* actionWithAction(CCActionInterval *pAction, float fPeriod); }; class CCEaseElasticInOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval *pAction); static CCActionInterval* actionWithAction(CCActionInterval *pAction, float fPeriod); }; class CCEaseBounce : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseBounceIn : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseBounceOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseBounceInOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseBackIn : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseBackOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); }; class CCEaseBackInOut : public CCActionInterval { static CCActionInterval* actionWithAction(CCActionInterval* pAction); };