#include "CocosGUIScene.h" #include "UISceneManager.h" //#include "CocosGUIExamplesRegisterScene.h" #include "../ExtensionsTest.h" const char* gui_scene_names[2] = { "CocosGUIWidgetTest", "CocosGUIExampleTest", }; CocosGUITestScene::CocosGUITestScene(bool bPortrait) : _label(NULL) { TestScene::init(); } CocosGUITestScene::~CocosGUITestScene() { cocos2d::extension::SceneReader::getInstance()->purgeSceneReader(); cocos2d::extension::ActionManagerEx::purgeActionManager(); cocos2d::extension::UIHelper::purgeUIHelper(); } void CocosGUITestScene::runThisTest() { Director::getInstance()->replaceScene(this); ul = UILayer::create(); ul->scheduleUpdate(); this->addChild(ul); /* Layout* layout = static_cast(CCUIHELPER->createWidgetFromJsonFile("cocosgui/UI/UI01.json")); ul->addWidget(layout); */ // /* Size s = CCDirector::getInstance()->getWinSize(); _itemMenu = CCMenu::create(); _itemMenu->setPosition(Point::ZERO); MenuItemFont::setFontName("Arial"); MenuItemFont::setFontSize(24); for (int i = 0; i < 1; ++i) { auto item = MenuItemFont::create( gui_scene_names[i], CC_CALLBACK_1( CocosGUITestScene::menuCallback, this)); item->setPosition(Point(s.width / 2, s.height - s.height / 4 - (i + 1) * 40)); item->setTag(i); _itemMenu->addChild(item); } addChild(_itemMenu); // */ } void CocosGUITestScene::MainMenuCallback(Object* pSender) { ul->removeFromParent(); ExtensionsTestScene *pScene = new ExtensionsTestScene(); pScene->runThisTest(); pScene->release(); } void CocosGUITestScene::toCocosGUIExampleScene(Object* sender) { auto scrollView = static_cast(sender); scrollView->setDirection(SCROLLVIEW_DIR_HORIZONTAL); scrollView->getChildByName("backtotopbutton")->setBright(false); scrollView->getChildByName("backtotopbutton")->setTouchEnabled(false); CCLOG("p2 click"); ul->removeFromParent(); } void CocosGUITestScene::load(Object *pSender, int count) { char tmp[10]; sprintf(tmp,"%d", count); _label->setString(CCString::createWithFormat("%i", count)->getCString()); } void CocosGUITestScene::menuCallback(Object *pSender) { MenuItemFont* pItem = dynamic_cast(pSender); switch (pItem->getTag()) { case 0: { UISceneManager* pManager = UISceneManager::sharedUISceneManager(); Scene* pScene = pManager->currentUIScene(); CCDirector::getInstance()->replaceScene(pScene); } break; /* case 1: { CocosGUIExamplesRegisterScene* pScene = new CocosGUIExamplesRegisterScene(); pScene->runThisTest(); pScene->release(); } */ break; default: break; } }