/* * Copyright (c) 2012 cocos2d-x.org * http://www.cocos2d-x.org * * Copyright 2012 Yannick Loriot. All rights reserved. * http://yannickloriot.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "CCControlSwitch.h" #include "cocos2d.h" NS_CC_EXT_BEGIN // ControlSwitchSprite class ControlSwitchSprite : public Sprite, public ActionTweenDelegate { public: /** * @js NA * @lua NA */ ControlSwitchSprite(); /** * @js NA * @lua NA */ virtual ~ControlSwitchSprite(); /** * @js NA * @lua NA */ bool initWithMaskSprite( Sprite *maskSprite, Sprite *onSprite, Sprite *offSprite, Sprite *thumbSprite, LabelTTF* onLabel, LabelTTF* offLabel); /** * @js NA * @lua NA */ void draw(); /** * @js NA * @lua NA */ void needsLayout(); /** * @js NA * @lua NA */ void setSliderXPosition(float sliderXPosition); /** * @js NA * @lua NA */ float getSliderXPosition() {return _sliderXPosition;} /** * @js NA * @lua NA */ float onSideWidth(); /** * @js NA * @lua NA */ float offSideWidth(); /** * @js NA * @lua NA */ virtual void updateTweenAction(float value, const char* key); /** Contains the position (in x-axis) of the slider inside the receiver. */ float _sliderXPosition; CC_SYNTHESIZE(float, _onPosition, OnPosition) CC_SYNTHESIZE(float, _offPosition, OffPosition) CC_SYNTHESIZE_RETAIN(Texture2D*, _maskTexture, MaskTexture) CC_SYNTHESIZE(GLuint, _textureLocation, TextureLocation) CC_SYNTHESIZE(GLuint, _maskLocation, MaskLocation) CC_SYNTHESIZE_RETAIN(Sprite*, _onSprite, OnSprite) CC_SYNTHESIZE_RETAIN(Sprite*, _offSprite, OffSprite) CC_SYNTHESIZE_RETAIN(Sprite*, _thumbSprite, ThumbSprite) CC_SYNTHESIZE_RETAIN(LabelTTF*, _onLabel, OnLabel) CC_SYNTHESIZE_RETAIN(LabelTTF*, _offLabel, OffLabel) }; ControlSwitchSprite::ControlSwitchSprite() : _sliderXPosition(0.0f) , _onPosition(0.0f) , _offPosition(0.0f) , _maskTexture(NULL) , _textureLocation(0) , _maskLocation(0) , _onSprite(NULL) , _offSprite(NULL) , _thumbSprite(NULL) , _onLabel(NULL) , _offLabel(NULL) { } ControlSwitchSprite::~ControlSwitchSprite() { CC_SAFE_RELEASE(_onSprite); CC_SAFE_RELEASE(_offSprite); CC_SAFE_RELEASE(_thumbSprite); CC_SAFE_RELEASE(_onLabel); CC_SAFE_RELEASE(_offLabel); CC_SAFE_RELEASE(_maskTexture); } bool ControlSwitchSprite::initWithMaskSprite( Sprite *maskSprite, Sprite *onSprite, Sprite *offSprite, Sprite *thumbSprite, LabelTTF* onLabel, LabelTTF* offLabel) { if (Sprite::initWithTexture(maskSprite->getTexture())) { // Sets the default values _onPosition = 0; _offPosition = -onSprite->getContentSize().width + thumbSprite->getContentSize().width / 2; _sliderXPosition = _onPosition; setOnSprite(onSprite); setOffSprite(offSprite); setThumbSprite(thumbSprite); setOnLabel(onLabel); setOffLabel(offLabel); addChild(_thumbSprite); // Set up the mask with the Mask shader setMaskTexture(maskSprite->getTexture()); GLProgram* pProgram = new GLProgram(); pProgram->initWithVertexShaderByteArray(ccPositionTextureColor_vert, ccExSwitchMask_frag); setShaderProgram(pProgram); pProgram->release(); CHECK_GL_ERROR_DEBUG(); getShaderProgram()->addAttribute(GLProgram::ATTRIBUTE_NAME_POSITION, GLProgram::VERTEX_ATTRIB_POSITION); getShaderProgram()->addAttribute(GLProgram::ATTRIBUTE_NAME_COLOR, GLProgram::VERTEX_ATTRIB_COLOR); getShaderProgram()->addAttribute(GLProgram::ATTRIBUTE_NAME_TEX_COORD, GLProgram::VERTEX_ATTRIB_TEX_COORDS); CHECK_GL_ERROR_DEBUG(); getShaderProgram()->link(); CHECK_GL_ERROR_DEBUG(); getShaderProgram()->updateUniforms(); CHECK_GL_ERROR_DEBUG(); _textureLocation = glGetUniformLocation( getShaderProgram()->getProgram(), "u_texture"); _maskLocation = glGetUniformLocation( getShaderProgram()->getProgram(), "u_mask"); CHECK_GL_ERROR_DEBUG(); setContentSize(_maskTexture->getContentSize()); needsLayout(); return true; } return false; } void ControlSwitchSprite::updateTweenAction(float value, const char* key) { CCLOG("key = %s, value = %f", key, value); setSliderXPosition(value); } void ControlSwitchSprite::draw() { CC_NODE_DRAW_SETUP(); GL::enableVertexAttribs(GL::VERTEX_ATTRIB_FLAG_POS_COLOR_TEX); GL::blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); getShaderProgram()->setUniformsForBuiltins(); GL::bindTexture2DN(0, getTexture()->getName()); glUniform1i(_textureLocation, 0); GL::bindTexture2DN(1, _maskTexture->getName()); glUniform1i(_maskLocation, 1); #define kQuadSize sizeof(_quad.bl) #ifdef EMSCRIPTEN long offset = 0; setGLBufferData(&_quad, 4 * kQuadSize, 0); #else long offset = (long)&_quad; #endif // EMSCRIPTEN // vertex int diff = offsetof( V3F_C4B_T2F, vertices); glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_POSITION, 3, GL_FLOAT, GL_FALSE, kQuadSize, (void*) (offset + diff)); // texCoods diff = offsetof( V3F_C4B_T2F, texCoords); glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_TEX_COORDS, 2, GL_FLOAT, GL_FALSE, kQuadSize, (void*)(offset + diff)); // color diff = offsetof( V3F_C4B_T2F, colors); glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE, kQuadSize, (void*)(offset + diff)); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); GL::bindTexture2DN(0, 0); } void ControlSwitchSprite::needsLayout() { _onSprite->setPosition(Point(_onSprite->getContentSize().width / 2 + _sliderXPosition, _onSprite->getContentSize().height / 2)); _offSprite->setPosition(Point(_onSprite->getContentSize().width + _offSprite->getContentSize().width / 2 + _sliderXPosition, _offSprite->getContentSize().height / 2)); _thumbSprite->setPosition(Point(_onSprite->getContentSize().width + _sliderXPosition, _maskTexture->getContentSize().height / 2)); if (_onLabel) { _onLabel->setPosition(Point(_onSprite->getPosition().x - _thumbSprite->getContentSize().width / 6, _onSprite->getContentSize().height / 2)); } if (_offLabel) { _offLabel->setPosition(Point(_offSprite->getPosition().x + _thumbSprite->getContentSize().width / 6, _offSprite->getContentSize().height / 2)); } RenderTexture *rt = RenderTexture::create((int)_maskTexture->getContentSize().width, (int)_maskTexture->getContentSize().height); rt->begin(); _onSprite->visit(); _offSprite->visit(); if (_onLabel) { _onLabel->visit(); } if (_offLabel) { _offLabel->visit(); } rt->end(); setTexture(rt->getSprite()->getTexture()); setFlipY(true); } void ControlSwitchSprite::setSliderXPosition(float sliderXPosition) { if (sliderXPosition <= _offPosition) { // Off sliderXPosition = _offPosition; } else if (sliderXPosition >= _onPosition) { // On sliderXPosition = _onPosition; } _sliderXPosition = sliderXPosition; needsLayout(); } float ControlSwitchSprite::onSideWidth() { return _onSprite->getContentSize().width; } float ControlSwitchSprite::offSideWidth() { return _offSprite->getContentSize().height; } // ControlSwitch ControlSwitch::ControlSwitch() : _switchSprite(NULL) , _initialTouchXPosition(0.0f) , _moved(false) , _on(false) { } ControlSwitch::~ControlSwitch() { CC_SAFE_RELEASE(_switchSprite); } bool ControlSwitch::initWithMaskSprite(Sprite *maskSprite, Sprite * onSprite, Sprite * offSprite, Sprite * thumbSprite) { return initWithMaskSprite(maskSprite, onSprite, offSprite, thumbSprite, NULL, NULL); } ControlSwitch* ControlSwitch::create(Sprite *maskSprite, Sprite * onSprite, Sprite * offSprite, Sprite * thumbSprite) { ControlSwitch* pRet = new ControlSwitch(); if (pRet && pRet->initWithMaskSprite(maskSprite, onSprite, offSprite, thumbSprite, NULL, NULL)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ControlSwitch::initWithMaskSprite(Sprite *maskSprite, Sprite * onSprite, Sprite * offSprite, Sprite * thumbSprite, LabelTTF* onLabel, LabelTTF* offLabel) { if (Control::init()) { CCASSERT(maskSprite, "Mask must not be nil."); CCASSERT(onSprite, "onSprite must not be nil."); CCASSERT(offSprite, "offSprite must not be nil."); CCASSERT(thumbSprite, "thumbSprite must not be nil."); setTouchEnabled(true); _on = true; _switchSprite = new ControlSwitchSprite(); _switchSprite->initWithMaskSprite(maskSprite, onSprite, offSprite, thumbSprite, onLabel, offLabel); _switchSprite->setPosition(Point(_switchSprite->getContentSize().width / 2, _switchSprite->getContentSize().height / 2)); addChild(_switchSprite); ignoreAnchorPointForPosition(false); setAnchorPoint(Point(0.5f, 0.5f)); setContentSize(_switchSprite->getContentSize()); return true; } return false; } ControlSwitch* ControlSwitch::create(Sprite *maskSprite, Sprite * onSprite, Sprite * offSprite, Sprite * thumbSprite, LabelTTF* onLabel, LabelTTF* offLabel) { ControlSwitch* pRet = new ControlSwitch(); if (pRet && pRet->initWithMaskSprite(maskSprite, onSprite, offSprite, thumbSprite, onLabel, offLabel)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } void ControlSwitch::setOn(bool isOn) { setOn(isOn, false); } void ControlSwitch::setOn(bool isOn, bool animated) { _on = isOn; if (animated) { _switchSprite->runAction ( ActionTween::create ( 0.2f, "sliderXPosition", _switchSprite->getSliderXPosition(), (_on) ? _switchSprite->getOnPosition() : _switchSprite->getOffPosition() ) ); } else { _switchSprite->setSliderXPosition((_on) ? _switchSprite->getOnPosition() : _switchSprite->getOffPosition()); } sendActionsForControlEvents(Control::EventType::VALUE_CHANGED); } void ControlSwitch::setEnabled(bool enabled) { _enabled = enabled; if (_switchSprite != NULL) { _switchSprite->setOpacity((enabled) ? 255 : 128); } } Point ControlSwitch::locationFromTouch(Touch* pTouch) { Point touchLocation = pTouch->getLocation(); // Get the touch position touchLocation = this->convertToNodeSpace(touchLocation); // Convert to the node space of this class return touchLocation; } bool ControlSwitch::ccTouchBegan(Touch *pTouch, Event *pEvent) { if (!isTouchInside(pTouch) || !isEnabled() || !isVisible()) { return false; } _moved = false; Point location = this->locationFromTouch(pTouch); _initialTouchXPosition = location.x - _switchSprite->getSliderXPosition(); _switchSprite->getThumbSprite()->setColor(Color3B::GRAY); _switchSprite->needsLayout(); return true; } void ControlSwitch::ccTouchMoved(Touch *pTouch, Event *pEvent) { Point location = this->locationFromTouch(pTouch); location = Point(location.x - _initialTouchXPosition, 0); _moved = true; _switchSprite->setSliderXPosition(location.x); } void ControlSwitch::ccTouchEnded(Touch *pTouch, Event *pEvent) { Point location = this->locationFromTouch(pTouch); _switchSprite->getThumbSprite()->setColor(Color3B::WHITE); if (hasMoved()) { setOn(!(location.x < _switchSprite->getContentSize().width / 2), true); } else { setOn(!_on, true); } } void ControlSwitch::ccTouchCancelled(Touch *pTouch, Event *pEvent) { Point location = this->locationFromTouch(pTouch); _switchSprite->getThumbSprite()->setColor(Color3B::WHITE); if (hasMoved()) { setOn(!(location.x < _switchSprite->getContentSize().width / 2), true); } else { setOn(!_on, true); } } NS_CC_EXT_END