#ifndef __CC_ENEMYCONTROLLER_H__ #define __CC_ENEMYCONTROLLER_H__ #include "cocos2d.h" #include "cocos-ext.h" #include "cocostudio/CocoStudio.h" class EnemyController : public cocostudio::ComController { protected: EnemyController(void); virtual ~EnemyController(void); public: virtual bool init(); virtual void onEnter(); virtual void onExit(); virtual void update(float delta); static EnemyController* create(void); public: void die(); }; #endif // __FUNDATION__CCCOMPONENT_H__