#include "lua_cocos2dx_spine_manual.hpp" #ifdef __cplusplus extern "C" { #endif #include "tolua_fix.h" #ifdef __cplusplus } #endif #include "cocos2d.h" #include "LuaBasicConversions.h" #include "LuaScriptHandlerMgr.h" #include "CCLuaValue.h" #include "spine.h" #include "spine-cocos2dx.h" #include "LuaSkeletonAnimation.h" using namespace spine; // setBlendFunc template static int tolua_cocos2dx_setBlendFunc(lua_State* tolua_S,const char* className) { if (NULL == tolua_S || NULL == className || strlen(className) == 0) return 0; int argc = 0; T* self = nullptr; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; if (!tolua_isusertype(tolua_S,1,className,0,&tolua_err)) goto tolua_lerror; #endif self = static_cast(tolua_tousertype(tolua_S,1,0)); argc = lua_gettop(tolua_S) - 1; if (2 == argc) { GLenum src, dst; if (!luaval_to_int32(tolua_S, 2, (int32_t*)&src)) return 0; if (!luaval_to_int32(tolua_S, 3, (int32_t*)&dst)) return 0; BlendFunc blendFunc = {src, dst}; self->setBlendFunc(blendFunc); return 0; } CCLOG("'setBlendFunc' has wrong number of arguments: %d, was expecting %d\n", argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'setBlendFunc'.",&tolua_err); return 0; #endif } static int lua_cocos2dx_CCSkeletonAnimation_createWithFile(lua_State* L) { if (nullptr == L) return 0 ; int argc = 0; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; if (!tolua_isusertable(L,1,"SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(L) - 1; if (2 == argc) { #if COCOS2D_DEBUG >= 1 if (!tolua_isstring(L, 2, 0, &tolua_err) || !tolua_isstring(L, 3 ,0, &tolua_err)) { goto tolua_lerror; } #endif const char* skeletonDataFile = tolua_tostring(L, 2, ""); const char* atlasFile = tolua_tostring(L, 3, "");; auto tolua_ret = LuaSkeletonAnimation::createWithFile(skeletonDataFile, atlasFile); int nID = (tolua_ret) ? (int)tolua_ret->_ID : -1; int* pLuaID = (tolua_ret) ? &tolua_ret->_luaID : NULL; toluafix_pushusertype_ccobject(L, nID, pLuaID, (void*)tolua_ret,"SkeletonAnimation"); return 1; } else if (3 == argc) { #if COCOS2D_DEBUG >= 1 if (!tolua_isstring(L, 2, 0, &tolua_err) || !tolua_isstring(L, 3 ,0, &tolua_err) || !tolua_isnumber(L, 4 ,0, &tolua_err)) { goto tolua_lerror; } #endif const char* skeletonDataFile = tolua_tostring(L, 2, ""); const char* atlasFile = tolua_tostring(L, 3, ""); LUA_NUMBER scale = tolua_tonumber(L, 4, 1); auto tolua_ret = LuaSkeletonAnimation::createWithFile(skeletonDataFile, atlasFile, scale); int nID = (tolua_ret) ? (int)tolua_ret->_ID : -1; int* pLuaID = (tolua_ret) ? &tolua_ret->_luaID : NULL; toluafix_pushusertype_ccobject(L, nID, pLuaID, (void*)tolua_ret,"SkeletonAnimation"); return 1; } CCLOG("'createWithFile' function of SkeletonAnimation has wrong number of arguments: %d, was expecting %d\n", argc, 2); #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(L,"#ferror in function 'createWithFile'.",&tolua_err); return 0; #endif } int tolua_Cocos2d_CCSkeletonAnimation_registerScriptHandler00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"SkeletonAnimation",0,&tolua_err) || !toluafix_isfunction(tolua_S,2,"LUA_FUNCTION",0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; else #endif { LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0); if (NULL != self ) { int handler = ( toluafix_ref_function(tolua_S,2,0)); ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, ScriptHandlerMgr::HandlerType::SPINE_EVENT); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'registerScriptHandler'.",&tolua_err); return 0; #endif } int tolua_Cocos2d_CCSkeletonAnimation_unregisterScriptHandler00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"SkeletonAnimation",0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0); if (NULL != self ) { ScriptHandlerMgr::getInstance()->removeObjectHandler((void*)self, ScriptHandlerMgr::HandlerType::SPINE_EVENT); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'unregisterScriptHandler'.",&tolua_err); return 0; #endif } static int tolua_Cocos2d_CCSkeletonAnimation_setTimeScale00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"SkeletonAnimation",0,&tolua_err) || !tolua_isnumber(tolua_S,2,0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; else #endif { LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0); if (NULL != self ) { LUA_NUMBER scale = tolua_tonumber(tolua_S, 2, 1); self->timeScale = scale; } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'setTimeScale'.",&tolua_err); return 0; #endif } static int tolua_Cocos2d_CCSkeletonAnimation_setDebugSlots00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"SkeletonAnimation",0,&tolua_err) || !tolua_isboolean(tolua_S,2,0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; else #endif { LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0); if (NULL != self ) { bool debugSlots = tolua_toboolean(tolua_S, 2, 1); self->debugSlots = debugSlots; } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'setDebugSlots'.",&tolua_err); return 0; #endif } static int tolua_Cocos2d_CCSkeletonAnimation_setDebugBones00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"SkeletonAnimation",0,&tolua_err) || !tolua_isboolean(tolua_S,2,0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; else #endif { LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0); if (NULL != self ) { bool debugBones = tolua_toboolean(tolua_S, 2, 1); self->debugBones = debugBones; } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'setDebugBones'.",&tolua_err); return 0; #endif } static int tolua_Cocos2d_CCSkeletonAnimation_setPremultipliedAlpha00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"SkeletonAnimation",0,&tolua_err) || !tolua_isboolean(tolua_S,2,0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; else #endif { LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0); if (NULL != self ) { bool premultipliedAlpha = tolua_toboolean(tolua_S, 2, 1); self->premultipliedAlpha = premultipliedAlpha; } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'setPremultipliedAlpha'.",&tolua_err); return 0; #endif } static int tolua_spine_SkeletoneAnimation_setBlendFunc(lua_State* tolua_S) { return tolua_cocos2dx_setBlendFunc(tolua_S,"SkeletonAnimation"); } static void extendCCSkeletonAnimation(lua_State* L) { lua_pushstring(L, "SkeletonAnimation"); lua_rawget(L, LUA_REGISTRYINDEX); if (lua_istable(L,-1)) { tolua_function(L, "create", lua_cocos2dx_CCSkeletonAnimation_createWithFile); tolua_function(L, "registerScriptHandler", tolua_Cocos2d_CCSkeletonAnimation_registerScriptHandler00); tolua_function(L, "unregisterScriptHandler", tolua_Cocos2d_CCSkeletonAnimation_unregisterScriptHandler00); tolua_function(L, "setBlendFunc", tolua_spine_SkeletoneAnimation_setBlendFunc); tolua_function(L, "setTimeScale", tolua_Cocos2d_CCSkeletonAnimation_setTimeScale00); tolua_function(L, "setDebugSlots", tolua_Cocos2d_CCSkeletonAnimation_setDebugSlots00); tolua_function(L, "setDebugBones", tolua_Cocos2d_CCSkeletonAnimation_setDebugBones00); tolua_function(L, "setPremultipliedAlpha", tolua_Cocos2d_CCSkeletonAnimation_setPremultipliedAlpha00); } lua_pop(L, 1); } int register_all_cocos2dx_spine_manual(lua_State* L) { if (nullptr == L) return 0; extendCCSkeletonAnimation(L); return 0; }