#ifndef __CHANGEPAGEACTION_H__ #define __CHANGEPAGEACTION_H__ #include "ControllerAction.h" NS_FGUI_BEGIN class ChangePageAction : public ControllerAction { public: virtual void setup(ByteBuffer * buffer) override; std::string objectId; std::string controllerName; std::string targetPage; protected: virtual void enter(GController* controller) override; virtual void leave(GController* controller) override; }; NS_FGUI_END #endif