#ifndef __EFFEKSEERRENDERER_LLGI_BASE_H__ #define __EFFEKSEERRENDERER_LLGI_BASE_H__ #include "EffekseerRendererLLGI.Base.Pre.h" #include #include #include #include #include #include #include #include #include #include #include #include namespace EffekseerRendererLLGI { class RendererImplemented; class RenderStateBase; class DeviceObject; class Texture; class TargetTexture; class DepthTexture; class VertexBuffer; class IndexBuffer; class Shader; class SpriteRenderer; class RibbonRenderer; class RingRenderer; class ModelRenderer; class TrackRenderer; class TextureLoader; } // namespace EffekseerRendererLLGI #endif // __EFFEKSEERRENDERER_LLGI_BASE_H__