// // Bug-350 // http://code.google.com/p/cocos2d-iphone/issues/detail?id=350 // #include "Bug-350.h" bool Bug350Layer::init() { if (BugsTestBaseLayer::init()) { auto size = Director::getInstance()->getWinSize(); auto background = Sprite::create("Hello.png"); background->setPosition(Point(size.width/2, size.height/2)); addChild(background); return true; } return false; }