#include "TimelineCallbackTestLayer.h" #include "SimpleAudioEngine.h" USING_NS_CC; USING_NS_CC_EXT; using namespace cocosbuilder; TimelineCallbackTestLayer::TimelineCallbackTestLayer() : _helloLabel(nullptr) {} TimelineCallbackTestLayer::~TimelineCallbackTestLayer() { CC_SAFE_RELEASE(_helloLabel); CocosDenshion::SimpleAudioEngine::end(); } SEL_MenuHandler TimelineCallbackTestLayer::onResolveCCBCCMenuItemSelector(Ref * pTarget, const char * pSelectorName) { return NULL; } Control::Handler TimelineCallbackTestLayer::onResolveCCBCCControlSelector(Ref * pTarget, const char * pSelectorName) { return NULL; } SEL_CallFuncN TimelineCallbackTestLayer::onResolveCCBCCCallFuncSelector(Ref * pTarget, const char* pSelectorName) { CCB_SELECTORRESOLVER_CALLFUNC_GLUE(this, "onCallback1", TimelineCallbackTestLayer::onCallback1); CCB_SELECTORRESOLVER_CALLFUNC_GLUE(this, "onCallback2", TimelineCallbackTestLayer::onCallback2); return NULL; } bool TimelineCallbackTestLayer::onAssignCCBMemberVariable(Ref * pTarget, const char * pMemberVariableName, Node * pNode) { CCB_MEMBERVARIABLEASSIGNER_GLUE(this, "helloLabel", Label *, this->_helloLabel); return false; } void TimelineCallbackTestLayer::onCallback1(Node* sender) { // Rotate the label when the button is pressed this->_helloLabel->runAction(RotateBy::create(1,360)); this->_helloLabel->setString("Callback 1"); } void TimelineCallbackTestLayer::onCallback2(Node* sender) { // Rotate the label when the button is pressed this->_helloLabel->runAction(RotateBy::create(1,-360)); this->_helloLabel->setString("Callback 2"); }