LOCAL_PATH := $(call my-dir) # compile cocos2d.so include $(CLEAR_VARS) LOCAL_MODULE := libcocos2d LOCAL_SRC_FILES := \ CCConfiguration.cpp \ CCDirector.cpp \ CCDrawingPrimitives.cpp \ CCScheduler.cpp \ CCamera.cpp \ actions/CCAction.cpp \ actions/CCActionManager.cpp \ actions/CCCameraAction.cpp \ actions/CCEaseAction.cpp \ actions/CCGrid3DAction.cpp \ actions/CCGridAction.cpp \ actions/CCInstantAction.cpp \ actions/CCIntervalAction.cpp \ actions/CCPageTurn3DAction.cpp \ actions/CCProgressTimerActions.cpp \ actions/CCTiledGridAction.cpp \ base_nodes/CCAtlasNode.cpp \ base_nodes/CCNode.cpp \ cocoa/CGAffineTransform.cpp \ cocoa/CGGeometry.cpp \ cocoa/NSAutoreleasePool.cpp \ cocoa/NSData.cpp \ cocoa/NSObject.cpp \ cocoa/NSSet.cpp \ cocoa/NSZone.cpp \ cocos2d.cpp \ effects/CCGrabber.cpp \ effects/CCGrid.cpp \ label_nodes/CCBitmapFontAtlas.cpp \ label_nodes/CCLabel.cpp \ label_nodes/CCLabelAtlas.cpp \ layers_scenes_transitions_nodes/CCLayer.cpp \ layers_scenes_transitions_nodes/CCPageTurnTransition.cpp \ layers_scenes_transitions_nodes/CCRadialTransition.cpp \ layers_scenes_transitions_nodes/CCScene.cpp \ layers_scenes_transitions_nodes/CCTransition.cpp \ menu_nodes/CCMenu.cpp \ menu_nodes/CCMenuItem.cpp \ misc_nodes/CCMotionStreak.cpp \ misc_nodes/CCProgressTimer.cpp \ misc_nodes/CCRenderTexture.cpp \ misc_nodes/CCRibbon.cpp \ particle_nodes/CCParticleExamples.cpp \ particle_nodes/CCParticleSystem.cpp \ particle_nodes/CCPointParticleSystem.cpp \ particle_nodes/CCQuadParticleSystem.cpp \ platform/android/CCTime.cpp \ platform/android/ccx_Common_android.cpp \ platform/android/CCXApplication_android.cpp \ platform/android/CCXBitmapDC.cpp \ platform/android/CCXEGLView_android.cpp \ platform/android/CCXFileUtils_android.cpp \ platform/android/CCXUIAccelerometer_android.cpp \ platform/android/CCXUIImage_android.cpp \ platform/android/Cocos2dJni.cpp \ platform/android/NSLock.cpp \ platform/android/ZipUtils.cpp \ sprite_nodes/CCSprite.cpp \ sprite_nodes/CCSpriteFrame.cpp \ sprite_nodes/CCSpriteFrameCache.cpp \ sprite_nodes/CCSpriteSheet.cpp \ support/CCProfiling.cpp \ support/CGPointExtension.cpp \ support/TransformUtils.cpp \ support/base64.cpp \ support/file_support/FileUtils.cpp \ support/image_support/TGAlib.cpp \ support/opengl_support/glu.cpp \ support/zip_support/ioapi.c \ support/zip_support/unzip.c \ textures/CCTexture2D.cpp \ textures/CCTextureAtlas.cpp \ textures/CCTextureCache.cpp \ tileMap_parallax_nodes/CCParallaxNode.cpp \ tileMap_parallax_nodes/CCTMXLayer.cpp \ tileMap_parallax_nodes/CCTMXObjectGroup.cpp \ tileMap_parallax_nodes/CCTMXTiledMap.cpp \ tileMap_parallax_nodes/CCTMXXMLParser.cpp \ tileMap_parallax_nodes/CCTileMapAtlas.cpp \ touch_dispatcher/CCTouchDispatcher.cpp \ touch_dispatcher/CCTouchHandler.cpp \ keypad_dispatcher/CCKeypadDispatcher.cpp \ keypad_dispatcher/CCKeypadDelegate.cpp LOCAL_C_INCLUDES := $(LOCAL_PATH)/ \ $(LOCAL_PATH)/include \ $(LOCAL_PATH)/platform/android/third_party/iconv \ $(LOCAL_PATH)/platform/android/third_party/libpng \ $(LOCAL_PATH)/platform/android/third_party/libxml2 \ $(LOCAL_PATH)/platform/android/third_party/libjpeg \ $(LOCAL_PATH)/platform/android/third_party/skia/core \ $(LOCAL_PATH)/platform/android/third_party/skia/animator \ $(LOCAL_PATH)/platform/android/third_party/skia/config \ $(LOCAL_PATH)/platform/android/third_party/skia/effects \ $(LOCAL_PATH)/platform/android/third_party/skia/images \ $(LOCAL_PATH)/platform/android/third_party/skia/pdf \ $(LOCAL_PATH)/platform/android/third_party/skia/ports \ $(LOCAL_PATH)/platform/android/third_party/skia/svg \ $(LOCAL_PATH)/platform/android/third_party/skia/text \ $(LOCAL_PATH)/platform/android/third_party/skia/utils \ $(LOCAL_PATH)/platform/android/third_party/skia/views \ $(LOCAL_PATH)/platform/android/third_party/skia/ xml #it is used for ndk-r4 LOCAL_LDLIBS := -L$(LOCAL_PATH)/platform/android/third_party/libs \ -lGLESv1_CM -llog -lz \ -lpng \ -lxml2 \ -ljpeg \ -lskia # it is used for ndk-r5 # because the new Windows toolchain doesn't support Cygwin's drive # mapping (i.e /cygdrive/c/ instead of C:/) #LOCAL_LDLIBS := -L$(call host-path, $(LOCAL_PATH)/platform/android/third_party/libs) \ # -lGLESv1_CM -llog -lz \ # -lpng \ # -lxml2 \ # -ljpeg \ # -lskia # define the macro to compile through support/zip_support/ioapi.c LOCAL_CFLAGS := -DUSE_FILE32API include $(BUILD_SHARED_LIBRARY)