#include "../Classes/AppDelegate.h" #include "cocos2d.h" #include "CCEGLView.h" #include #include #include #include USING_NS_CC; int main(int argc, char **argv) { // create the application instance AppDelegate app; EGLView* eglView = EGLView::getInstance(); eglView->setFrameSize(800, 480); return Application::getInstance()->run(); }