set(SAMPLE_NAME hellolua) set(SAMPLE_SRC proj.linux/main.cpp Classes/AppDelegate.cpp ) include_directories( Classes ../../../cocos/scripting/lua/bindings ../../../external/lua/lua ../../../external/lua/tolua ) # add the executable add_executable(${SAMPLE_NAME} ${SAMPLE_SRC} ) target_link_libraries(${SAMPLE_NAME} luabinding gui network cocostudio cocosbuilder extensions audio cocos2d ) set(SAMPLE_BIN_DIR "${CMAKE_SOURCE_DIR}/bin/${SAMPLE_NAME}") set_target_properties(${SAMPLE_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${SAMPLE_BIN_DIR}") COPY_RES( ${SAMPLE_NAME} "Resources/*" "${SAMPLE_BIN_DIR}")