#include "MouseTest.h" USING_NS_CC; template std::string tostr(const T& t) { std::ostringstream os; os<getWinSize(); //Create a label to display the mouse action _labelAction = Label::createWithTTF("Click mouse button and see this change", "fonts/arial.ttf", 22); _labelAction->setPosition(Vec2(s.width/2, s.height*2/3)); addChild(_labelAction, 0); //Create a label to display the mouse position _labelPosition = Label::createWithTTF("Mouse not supported on this device", "fonts/arial.ttf", 22); _labelPosition->setPosition(Vec2(s.width/2, s.height/3)); addChild(_labelPosition); _mouseListener = EventListenerMouse::create(); _mouseListener->onMouseMove = CC_CALLBACK_1(MouseEventTest::onMouseMove, this); _mouseListener->onMouseUp = CC_CALLBACK_1(MouseEventTest::onMouseUp, this); _mouseListener->onMouseDown = CC_CALLBACK_1(MouseEventTest::onMouseDown, this); _mouseListener->onMouseScroll = CC_CALLBACK_1(MouseEventTest::onMouseScroll, this); _eventDispatcher->addEventListenerWithSceneGraphPriority(_mouseListener, this); } MouseEventTest::~MouseEventTest() { _eventDispatcher->removeEventListener(_mouseListener); } void MouseEventTest::onMouseDown(Event *event) { EventMouse* e = (EventMouse*)event; std::string str = "Mouse Down detected, Key: "; str += tostr(e->getMouseButton()); _labelAction->setString(str.c_str()); } void MouseEventTest::onMouseUp(Event *event) { EventMouse* e = (EventMouse*)event; std::string str = "Mouse Up detected, Key: "; str += tostr(e->getMouseButton()); _labelAction->setString(str.c_str()); } void MouseEventTest::onMouseMove(Event *event) { EventMouse* e = (EventMouse*)event; std::string str = "MousePosition X:"; str = str + tostr(e->getCursorX()) + " Y:" + tostr(e->getCursorY()); _labelPosition->setString(str.c_str()); } void MouseEventTest::onMouseScroll(Event *event) { EventMouse* e = (EventMouse*)event; std::string str = "Mouse Scroll detected, X: "; str = str + tostr(e->getScrollX()) + " Y: " + tostr(e->getScrollY()); _labelAction->setString(str.c_str()); } std::string MouseEventTest::title() const { return "Mouse Event Test"; } std::string MouseEventTest::subtitle() const { return "This tests the mouse events"; } //------------------------------------------------------------------ // // HideMouseTest // //------------------------------------------------------------------ HideMouseTest::HideMouseTest() { _lis = EventListenerMouse::create(); _lis->onMouseDown = [](Event* e){ Director::getInstance()->getOpenGLView()->setCursorVisible(false); }; _lis->onMouseUp = [](Event* e){ Director::getInstance()->getOpenGLView()->setCursorVisible(true); }; _eventDispatcher->addEventListenerWithSceneGraphPriority(_lis, this); } HideMouseTest::~HideMouseTest() { _eventDispatcher->removeEventListener(_lis); } std::string HideMouseTest::title() const { return "Hide/Show Mouse"; } std::string HideMouseTest::subtitle() const { return "Click to hide mouse"; }