// // Created by liangshuochen on 09/06/2017. // #include "ConstraintData.h" DRAGONBONES_NAMESPACE_BEGIN void ConstraintData::_onClear() { order = 0; name = ""; target = nullptr; root = nullptr; bone = nullptr; } void IKConstraintData::_onClear() { ConstraintData::_onClear(); scaleEnabled = false; bendPositive = false; weight = 1.0f; } DRAGONBONES_NAMESPACE_END