#include "CCBKeyframe.h" using namespace cocos2d; NS_CC_EXT_BEGIN CCBKeyframe::CCBKeyframe() : mValue(NULL) , mTime(0.0f) , mEasingType(0) , mEasingOpt(0.0f) {} CCBKeyframe::~CCBKeyframe() { CC_SAFE_RELEASE_NULL(mValue); } Object* CCBKeyframe::getValue() { return mValue; } void CCBKeyframe::setValue(Object *pValue) { CC_SAFE_RELEASE(mValue); mValue = pValue; CC_SAFE_RETAIN(mValue); } float CCBKeyframe::getTime() { return mTime; } void CCBKeyframe::setTime(float fTime) { mTime = fTime; } int CCBKeyframe::getEasingType() { return mEasingType; } void CCBKeyframe::setEasingType(int nEasingType) { mEasingType = nEasingType; } float CCBKeyframe::getEasingOpt() { return mEasingOpt; } void CCBKeyframe::setEasingOpt(float fEasingOpt) { mEasingOpt = fEasingOpt; } NS_CC_EXT_END