class CCLabelAtlas : public CCAtlasNode { void updateAtlasValues(); void setString(const char *label); const char* getString(void); CCTexture2D* getTexture(void); void setTexture(CCTexture2D *texture); static CCLabelAtlas * labelWithString(const char *label, const char *charMapFile, int itemWidth, int itemHeight, char startCharMap); static CCAtlasNode * atlasWithTileFile(const char* tile,int tileWidth, int tileHeight, int itemsToRender); };