#include "lua_cocos2dx_manual.hpp" #if CC_USE_PHYSICS #include "tolua_fix.h" #include "LuaBasicConversions.h" #include "CCLuaValue.h" #include "CCLuaEngine.h" #ifndef CC_SAFE_DELETE_ARRAY #define do { if(p) { delete[] (p); (p) = nullptr; } } while(0) #endif int lua_cocos2dx_physics_PhysicsBody_getJoints(lua_State* tolua_S) { int argc = 0; cocos2d::PhysicsBody* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"cc.PhysicsBody",0,&tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::PhysicsBody*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsBody_getJoints'", NULL); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { do { if(!ok) return 0; auto& ret = cobj->getJoints(); lua_newtable(tolua_S); if (ret.empty()) return 1; auto iter = ret.begin(); int indexTable = 1; for (; iter != ret.end(); ++iter) { if (nullptr == *iter) continue; lua_pushnumber(tolua_S, (lua_Number)indexTable); tolua_pushusertype(tolua_S,(void*)(*iter), getLuaTypeName(*iter, "cc.PhysicsJoint")); lua_rawset(tolua_S, -3); ++indexTable; } } while (0); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "getJoints",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsBody_getJoints'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsWorld_getScene(lua_State* tolua_S) { int argc = 0; cocos2d::PhysicsWorld* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"cc.PhysicsWorld",0,&tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::PhysicsWorld*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsWorld_getScene'", NULL); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) return 0; cocos2d::Scene& ret = cobj->getScene(); do { std::string hashName = typeid(ret).name(); auto iter = g_luaType.find(hashName); std::string className = ""; if(iter != g_luaType.end()){ className = iter->second.c_str(); } else { className = "cc.Scene"; } int ID = (int)(ret._ID); int* luaID = &(ret._luaID); toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)(&ret),className.c_str()); }while (0); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "getScene",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsWorld_getScene'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsWorld_rayCast(lua_State* tolua_S) { int argc = 0; cocos2d::PhysicsWorld* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"cc.PhysicsWorld",0,&tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::PhysicsWorld*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsWorld_rayCast'", NULL); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 3) { std::function arg0; cocos2d::Vec2 arg1; cocos2d::Vec2 arg2; LUA_FUNCTION handler = toluafix_ref_function(tolua_S, 2, 0); do { arg0 = [handler, tolua_S](cocos2d::PhysicsWorld &world, const cocos2d::PhysicsRayCastInfo &info, void * data) -> bool { tolua_pushusertype(tolua_S, (void*)(&world), getLuaTypeName(&world, "cc.PhysicsWorld")); physics_raycastinfo_to_luaval(tolua_S, info); return LuaEngine::getInstance()->getLuaStack()->executeFunctionByHandler(handler, 2); }; } while(0); ok &= luaval_to_vec2(tolua_S, 3, &arg1, "cc.PhysicsWorld:rayCast"); ok &= luaval_to_vec2(tolua_S, 4, &arg2, "cc.PhysicsWorld:rayCast"); if(!ok) return 0; cobj->rayCast(arg0, arg1, arg2, nullptr); toluafix_remove_function_by_refid(tolua_S, handler); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "rayCast",argc, 4); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsWorld_rayCast'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsWorld_queryRect(lua_State* tolua_S) { int argc = 0; cocos2d::PhysicsWorld* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"cc.PhysicsWorld",0,&tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::PhysicsWorld*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsWorld_queryRect'", NULL); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 2) { std::function arg0; cocos2d::Rect arg1; LUA_FUNCTION handler = toluafix_ref_function(tolua_S, 2, 0); do { arg0 = [handler, tolua_S](cocos2d::PhysicsWorld &world, cocos2d::PhysicsShape &shape, void * data) -> bool { tolua_pushusertype(tolua_S, (void*)(&world), getLuaTypeName(&world, "cc.PhysicsWorld")); toluafix_pushusertype_ccobject(tolua_S, shape._ID, &shape._luaID, (void*)(&shape), "cc.PhysicsShape"); return LuaEngine::getInstance()->getLuaStack()->executeFunctionByHandler(handler, 2); }; } while(0); ok &= luaval_to_rect(tolua_S, 3, &arg1, "cc.PhysicsWorld:queryRect"); if(!ok) return 0; cobj->queryRect(arg0, arg1, nullptr); toluafix_remove_function_by_refid(tolua_S, handler); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "queryRect",argc, 3); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsWorld_queryRect'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsWorld_queryPoint(lua_State* tolua_S) { int argc = 0; cocos2d::PhysicsWorld* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"cc.PhysicsWorld",0,&tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::PhysicsWorld*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsWorld_queryPoint'", NULL); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 2) { std::function arg0; cocos2d::Vec2 arg1; LUA_FUNCTION handler = toluafix_ref_function(tolua_S, 2, 0); do { arg0 = [handler, tolua_S](cocos2d::PhysicsWorld &world, cocos2d::PhysicsShape &shape, void * data) -> bool { tolua_pushusertype(tolua_S, (void*)(&world), getLuaTypeName(&world, "cc.PhysicsWorld")); toluafix_pushusertype_ccobject(tolua_S, shape._ID, &shape._luaID, (void*)(&shape), "cc.PhysicsShape"); return LuaEngine::getInstance()->getLuaStack()->executeFunctionByHandler(handler, 2); }; assert(false); } while(0) ; ok &= luaval_to_vec2(tolua_S, 3, &arg1, "cc.PhysicsWorld:queryPoint"); if(!ok) return 0; cobj->queryPoint(arg0, arg1, nullptr); toluafix_remove_function_by_refid(tolua_S, handler); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "queryPoint",argc, 3); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsWorld_queryPoint'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsBody_createPolygon(lua_State* tolua_S) { int argc = 0; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertable(tolua_S,1,"cc.PhysicsBody",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(tolua_S) - 1; if (argc == 1) { cocos2d::Vec2* arg0 = nullptr; int arg1 = 0; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsBody:createPolygon"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1); CC_SAFE_DELETE_ARRAY(arg0); do { if (nullptr != ret) { int ID = ret->_ID; int* luaID = &ret->_luaID; toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody"); } else { lua_pushnil(tolua_S); } } while (0); return 1; } if (argc == 2) { cocos2d::Vec2* arg0; int arg1 = 0; cocos2d::PhysicsMaterial arg2; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsBody:createPolygon"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsBody:createPolygon"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1, arg2); CC_SAFE_DELETE_ARRAY(arg0); do { if (nullptr != ret) { int ID = ret->_ID; int* luaID = &ret->_luaID; toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody"); } else { lua_pushnil(tolua_S); } } while (0); return 1; } if (argc == 3) { cocos2d::Vec2* arg0; int arg1 = 0; cocos2d::PhysicsMaterial arg2; cocos2d::Vec2 arg3; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsBody:createPolygon"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsBody:createPolygon"); ok &= luaval_to_vec2(tolua_S, 4, &arg3, "cc.PhysicsBody:createPolygon"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1, arg2, arg3); CC_SAFE_DELETE_ARRAY(arg0); do { if (nullptr != ret) { int ID = ret->_ID; int* luaID = &ret->_luaID; toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody"); } else { lua_pushnil(tolua_S); } } while (0); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "createPolygon",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsBody_createPolygon'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsBody_createEdgePolygon(lua_State* tolua_S) { int argc = 0; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertable(tolua_S,1,"cc.PhysicsBody",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(tolua_S) - 1; if (argc == 1) { cocos2d::Vec2* arg0; int arg1; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsBody:createEdgePolygon"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1); CC_SAFE_DELETE_ARRAY(arg0); do { if (nullptr != ret) { int ID = ret->_ID; int* luaID = &ret->_luaID; toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody"); } else { lua_pushnil(tolua_S); } } while (0); return 1; } if (argc == 2) { cocos2d::Vec2* arg0; int arg1; cocos2d::PhysicsMaterial arg2; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsBody:createEdgePolygon"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsBody:createEdgePolygon"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1, arg2); CC_SAFE_DELETE_ARRAY(arg0); do { if (nullptr != ret) { int ID = ret->_ID; int* luaID = &ret->_luaID; toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody"); } else { lua_pushnil(tolua_S); } } while (0); return 1; } if (argc == 3) { cocos2d::Vec2* arg0; int arg1; cocos2d::PhysicsMaterial arg2; double arg3; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsBody:createEdgePolygon"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsBody:createEdgePolygon"); ok &= luaval_to_number(tolua_S, 4,&arg3, "cc.PhysicsBody:createEdgePolygon"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1, arg2, arg3); CC_SAFE_DELETE_ARRAY(arg0); do { if (nullptr != ret) { int ID = ret->_ID; int* luaID = &ret->_luaID; toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody"); } else { lua_pushnil(tolua_S); } } while (0); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "createEdgePolygon",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsBody_createEdgePolygon'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsBody_createEdgeChain(lua_State* tolua_S) { int argc = 0; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertable(tolua_S,1,"cc.PhysicsBody",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(tolua_S) - 1; if (argc == 1) { cocos2d::Vec2* arg0; int arg1; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsBody:createEdgeChain"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1); CC_SAFE_DELETE_ARRAY(arg0); do { if (nullptr != ret) { int ID = ret->_ID; int* luaID = &ret->_luaID; toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody"); } else { lua_pushnil(tolua_S); } } while (0); return 1; } if (argc == 2) { cocos2d::Vec2* arg0; int arg1; cocos2d::PhysicsMaterial arg2; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsBody:createEdgeChain"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsBody:createEdgeChain"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1, arg2); CC_SAFE_DELETE_ARRAY(arg0); do { if (nullptr != ret) { int ID = ret->_ID; int* luaID = &ret->_luaID; toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody"); } else { lua_pushnil(tolua_S); } } while (0); return 1; } if (argc == 3) { cocos2d::Vec2* arg0; int arg1; cocos2d::PhysicsMaterial arg2; double arg3; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsBody:createEdgeChain"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsBody:createEdgeChain"); ok &= luaval_to_number(tolua_S, 4,&arg3, "cc.PhysicsBody:createEdgeChain"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1, arg2, arg3); CC_SAFE_DELETE_ARRAY(arg0); do { if (nullptr != ret) { int ID = ret->_ID; int* luaID = &ret->_luaID; toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody"); } else { lua_pushnil(tolua_S); } } while (0); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "createEdgeChain",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsBody_createEdgeChain'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsShape_recenterPoints(lua_State* tolua_S) { int argc = 0; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShape",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(tolua_S) - 1; if (argc == 1) { cocos2d::Vec2* arg0; int arg1 = 0; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShape:recenterPoints"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsShape::recenterPoints(arg0, arg1); vec2_array_to_luaval(tolua_S, arg0, arg1); CC_SAFE_DELETE_ARRAY(arg0); return 0; } if (argc == 2) { cocos2d::Vec2* arg0; int arg1 = 0; cocos2d::Vec2 arg2; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShape:recenterPoints"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_vec2(tolua_S, 3, &arg2, "cc.PhysicsShape:recenterPoints"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsShape::recenterPoints(arg0, arg1, arg2); vec2_array_to_luaval(tolua_S, arg0, arg1); CC_SAFE_DELETE_ARRAY(arg0); return 0; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "recenterPoints",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShape_recenterPoints'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsShape_getPolyonCenter(lua_State* tolua_S) { int argc = 0; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShape",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(tolua_S) - 1; if (argc == 1) { cocos2d::Vec2* arg0; int arg1 = 0; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShape:getPolyonCenter"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::Vec2 ret = cocos2d::PhysicsShape::getPolyonCenter(arg0, arg1); CC_SAFE_DELETE_ARRAY(arg0); vec2_to_luaval(tolua_S, ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "getPolyonCenter",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShape_getPolyonCenter'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsShapeBox_getPoints(lua_State* tolua_S) { int argc = 0; cocos2d::PhysicsShapeBox* cobj = nullptr; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"cc.PhysicsShapeBox",0,&tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::PhysicsShapeBox*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsShapeBox_getPoints'", NULL); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { cocos2d::Vec2 arg0[4]; cobj->getPoints(arg0); vec2_array_to_luaval(tolua_S, arg0, 4); return 0; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeBox_getPoints'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsShapePolygon_getPoints(lua_State* tolua_S) { int argc = 0; cocos2d::PhysicsShapePolygon* cobj = nullptr; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"cc.PhysicsShapePolygon",0,&tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::PhysicsShapePolygon*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsShapePolygon_getPoints'", NULL); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { int count = cobj->getPointsCount(); cocos2d::Vec2* arg0 = new cocos2d::Vec2[count]; cobj->getPoints(arg0); vec2_array_to_luaval(tolua_S, arg0, count); CC_SAFE_DELETE_ARRAY(arg0); return 0; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapePolygon_getPoints'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsShapePolygon_create(lua_State* tolua_S) { int argc = 0; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShapePolygon",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(tolua_S) - 1; if (argc == 1) { cocos2d::Vec2* arg0; int arg1 = 0; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShapePolygon:create"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1); CC_SAFE_DELETE_ARRAY(arg0); object_to_luaval(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret); return 1; } if (argc == 2) { cocos2d::Vec2* arg0; int arg1 = 0; cocos2d::PhysicsMaterial arg2; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShapePolygon:create"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsShapePolygon:create"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1, arg2); CC_SAFE_DELETE_ARRAY(arg0); object_to_luaval(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret); return 1; } if (argc == 3) { cocos2d::Vec2* arg0; int arg1 = 0; cocos2d::PhysicsMaterial arg2; cocos2d::Vec2 arg3; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShapePolygon:create"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsShapePolygon:create"); ok &= luaval_to_vec2(tolua_S, 4, &arg3, "cc.PhysicsShapePolygon:create"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1, arg2, arg3); CC_SAFE_DELETE_ARRAY(arg0); object_to_luaval(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "create",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapePolygon_create'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsShapePolygon_calculateArea(lua_State* tolua_S) { int argc = 0; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShapePolygon",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(tolua_S) - 1; if (argc == 1) { cocos2d::Vec2* arg0; int arg1 = 0; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShapePolygon:calculateArea"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } double ret = cocos2d::PhysicsShapePolygon::calculateArea(arg0, arg1); CC_SAFE_DELETE_ARRAY(arg0); tolua_pushnumber(tolua_S,(lua_Number)ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "calculateArea",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapePolygon_calculateArea'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsShapePolygon_calculateMoment(lua_State* tolua_S) { int argc = 0; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShapePolygon",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(tolua_S) - 1; if (argc == 2) { double arg0; cocos2d::Vec2* arg1; int arg2 = 0; ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.PhysicsShapePolygon:calculateMoment"); do { ok = luaval_to_array_of_vec2(tolua_S, 3, &arg1, &arg2, "cc.PhysicsShapePolygon:calculateMoment"); if (nullptr == arg1){ LUA_PRECONDITION( arg1, "Invalid Native Object"); }} while (0); if(!ok) { CC_SAFE_DELETE_ARRAY(arg1); return 0; } double ret = cocos2d::PhysicsShapePolygon::calculateMoment(arg0, arg1, arg2); CC_SAFE_DELETE_ARRAY(arg1); tolua_pushnumber(tolua_S,(lua_Number)ret); return 1; } if (argc == 2) { double arg0; cocos2d::Vec2* arg1; int arg2 = 0; cocos2d::Vec2 arg3; ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.PhysicsShapePolygon:calculateMoment"); do { ok = luaval_to_array_of_vec2(tolua_S, 3, &arg1, &arg2, "cc.PhysicsShapePolygon:calculateMoment"); if (nullptr == arg1){ LUA_PRECONDITION( arg1, "Invalid Native Object"); }} while (0); ok &= luaval_to_vec2(tolua_S, 4, &arg3, "cc.PhysicsShapePolygon:calculateMoment"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg1); return 0; } double ret = cocos2d::PhysicsShapePolygon::calculateMoment(arg0, arg1, arg2, arg3); CC_SAFE_DELETE_ARRAY(arg1); tolua_pushnumber(tolua_S,(lua_Number)ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "calculateMoment",argc, 3); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapePolygon_calculateMoment'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsShapeEdgeBox_getPoints(lua_State* tolua_S) { int argc = 0; cocos2d::PhysicsShapeEdgeBox* cobj = nullptr; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"cc.PhysicsShapeEdgeBox",0,&tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::PhysicsShapeEdgeBox*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsShapeEdgeBox_getPoints'", NULL); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { int count = cobj->getPointsCount(); cocos2d::Vec2* arg0 = new cocos2d::Vec2[count]; cobj->getPoints(arg0); vec2_array_to_luaval(tolua_S, arg0, count); CC_SAFE_DELETE_ARRAY(arg0); return 0; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeEdgeBox_getPoints'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsShapeEdgePolygon_getPoints(lua_State* tolua_S) { int argc = 0; cocos2d::PhysicsShapeEdgePolygon* cobj = nullptr; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"cc.PhysicsShapeEdgePolygon",0,&tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::PhysicsShapeEdgePolygon*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsShapeEdgePolygon_getPoints'", NULL); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { int count = cobj->getPointsCount(); cocos2d::Vec2* arg0 = new cocos2d::Vec2[count]; cobj->getPoints(arg0); vec2_array_to_luaval(tolua_S, arg0, count); CC_SAFE_DELETE_ARRAY(arg0); return 0; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeEdgePolygon_getPoints'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsShapeEdgeChain_getPoints(lua_State* tolua_S) { int argc = 0; cocos2d::PhysicsShapeEdgeChain* cobj = nullptr; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"cc.PhysicsShapeEdgeChain",0,&tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::PhysicsShapeEdgeChain*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsShapeEdgeChain_getPoints'", NULL); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { int count = cobj->getPointsCount(); cocos2d::Vec2* arg0 = new cocos2d::Vec2[count]; cobj->getPoints(arg0); vec2_array_to_luaval(tolua_S, arg0, count); CC_SAFE_DELETE_ARRAY(arg0); return 0; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeEdgeChain_getPoints'.",&tolua_err); #endif return 0; } static int tolua_cocos2dx_EventListenerPhysicsContact_registerScriptHandler(lua_State* tolua_S) { if (nullptr == tolua_S) return 0; int argc = 0; EventListenerPhysicsContact* self = nullptr; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; if (!tolua_isusertype(tolua_S, 1, "cc.EventListenerPhysicsContact", 0, &tolua_err)) goto tolua_lerror; #endif self = static_cast(tolua_tousertype(tolua_S,1,0)); #if COCOS2D_DEBUG >= 1 if (nullptr == self) { tolua_error(tolua_S,"invalid 'self' in function 'tolua_cocos2dx_EventListenerPhysicsContact_registerScriptHandler'\n", nullptr); return 0; } #endif argc = lua_gettop(tolua_S) - 1; if (argc == 2) { #if COCOS2D_DEBUG >= 1 if (!toluafix_isfunction(tolua_S,2,"LUA_FUNCTION",0,&tolua_err) || !tolua_isnumber(tolua_S, 3, 0, &tolua_err)) { goto tolua_lerror; } #endif LUA_FUNCTION handler = toluafix_ref_function(tolua_S,2,0); ScriptHandlerMgr::HandlerType type = static_cast((int)tolua_tonumber(tolua_S, 3, 0)); switch (type) { case ScriptHandlerMgr::HandlerType::EVENT_PHYSICS_CONTACT_BEGIN: { ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, type); self->onContactBegin = [handler](PhysicsContact& contact) -> bool{ LuaStack* stack = LuaEngine::getInstance()->getLuaStack(); stack->pushObject(&contact, "cc.PhysicsContact"); bool ret = stack->executeFunctionByHandler(handler, 1); stack->clean(); return ret; }; } break; case ScriptHandlerMgr::HandlerType::EVENT_PHYSICS_CONTACT_PRESOLVE: { ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, type); self->onContactPreSolve = [handler](PhysicsContact& contact, PhysicsContactPreSolve& solve) -> bool{ LuaStack* stack = LuaEngine::getInstance()->getLuaStack(); stack->pushObject(&contact, "cc.PhysicsContact"); tolua_pushusertype(stack->getLuaState(), &solve, "cc.PhysicsContactPreSolve"); bool ret = stack->executeFunctionByHandler(handler, 2); stack->clean(); return ret; }; } break; case ScriptHandlerMgr::HandlerType::EVENT_PHYSICS_CONTACT_POSTSOLVE: { ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, type); self->onContactPostSolve = [handler](PhysicsContact& contact, const PhysicsContactPostSolve& solve){ LuaStack* stack = LuaEngine::getInstance()->getLuaStack(); stack->pushObject(&contact, "cc.PhysicsContact"); tolua_pushusertype(stack->getLuaState(), const_cast(&solve), "cc.PhysicsContactPostSolve"); stack->executeFunctionByHandler(handler, 2); stack->clean(); }; } break; case ScriptHandlerMgr::HandlerType::EVENT_PHYSICS_CONTACT_SEPERATE: { ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, type); self->onContactSeperate = [handler](PhysicsContact& contact){ LuaStack* stack = LuaEngine::getInstance()->getLuaStack(); stack->pushObject(&contact, "cc.PhysicsContact"); stack->executeFunctionByHandler(handler, 1); stack->clean(); }; } break; default: break; } return 0; } luaL_error(tolua_S, "'registerScriptHandler' has wrong number of arguments: %d, was expecting %d\n", argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'registerScriptHandler'.",&tolua_err); return 0; #endif } int lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create(lua_State* tolua_S) { int argc = 0; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShapeEdgePolygon",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(tolua_S) - 1; if (argc == 1) { cocos2d::Vec2* arg0; int arg1 = 0; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShapeEdgePolygon:create"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1); CC_SAFE_DELETE_ARRAY(arg0); object_to_luaval(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret); return 1; } if (argc == 2) { cocos2d::Vec2* arg0; int arg1 = 0; cocos2d::PhysicsMaterial arg2; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShapeEdgePolygon:create"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsShapeEdgePolygon:create"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1, arg2); CC_SAFE_DELETE_ARRAY(arg0); object_to_luaval(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret); return 1; } if (argc == 3) { cocos2d::Vec2* arg0; int arg1 = 0; cocos2d::PhysicsMaterial arg2; double arg3; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShapeEdgePolygon:create"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsShapeEdgePolygon:create"); ok &= luaval_to_number(tolua_S, 4,&arg3, "cc.PhysicsShapeEdgePolygon:create"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1, arg2, arg3); CC_SAFE_DELETE_ARRAY(arg0); object_to_luaval(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "create",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create'.",&tolua_err); #endif return 0; } int lua_cocos2dx_physics_PhysicsShapeEdgeChain_create(lua_State* tolua_S) { int argc = 0; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShapeEdgeChain",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(tolua_S) - 1; if (argc == 1) { cocos2d::Vec2* arg0; int arg1 = 0; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShapeEdgeChain:create"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1); CC_SAFE_DELETE_ARRAY(arg0); object_to_luaval(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret); return 1; } if (argc == 2) { cocos2d::Vec2* arg0; int arg1 = 0; cocos2d::PhysicsMaterial arg2; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShapeEdgeChain:create"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsShapeEdgeChain:create"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1, arg2); CC_SAFE_DELETE_ARRAY(arg0); object_to_luaval(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret); return 1; } if (argc == 3) { cocos2d::Vec2* arg0; int arg1 = 0; cocos2d::PhysicsMaterial arg2; double arg3; do { ok = luaval_to_array_of_vec2(tolua_S, 2, &arg0, &arg1, "cc.PhysicsShapeEdgeChain:create"); if (nullptr == arg0){ LUA_PRECONDITION( arg0, "Invalid Native Object"); }} while (0); ok &= luaval_to_physics_material(tolua_S, 3, &arg2, "cc.PhysicsShapeEdgeChain:create"); ok &= luaval_to_number(tolua_S, 4,&arg3, "cc.PhysicsShapeEdgeChain:create"); if(!ok) { CC_SAFE_DELETE_ARRAY(arg0); return 0; } cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1, arg2, arg3); CC_SAFE_DELETE_ARRAY(arg0); object_to_luaval(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "create",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeEdgeChain_create'.",&tolua_err); #endif return 0; } int register_all_cocos2dx_physics_manual(lua_State* tolua_S) { lua_pushstring(tolua_S, "cc.PhysicsBody"); lua_rawget(tolua_S, LUA_REGISTRYINDEX); if (lua_istable(tolua_S,-1)) { lua_pushstring(tolua_S,"getJoints"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsBody_getJoints ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"createPolygon"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsBody_createPolygon ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"createEdgeChain"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsBody_createEdgeChain ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"createEdgePolygon"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsBody_createEdgePolygon ); lua_rawset(tolua_S,-3); } lua_pop(tolua_S, 1); lua_pushstring(tolua_S, "cc.PhysicsShape"); lua_rawget(tolua_S, LUA_REGISTRYINDEX); if (lua_istable(tolua_S,-1)) { lua_pushstring(tolua_S,"recenterPoints"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShape_recenterPoints ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"getPolyonCenter"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShape_getPolyonCenter ); lua_rawset(tolua_S,-3); } lua_pop(tolua_S, 1); lua_pushstring(tolua_S, "cc.PhysicsShapeBox"); lua_rawget(tolua_S, LUA_REGISTRYINDEX); if (lua_istable(tolua_S,-1)) { lua_pushstring(tolua_S,"getPoints"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeBox_getPoints ); lua_rawset(tolua_S,-3); } lua_pop(tolua_S, 1); lua_pushstring(tolua_S, "cc.PhysicsShapeEdgeBox"); lua_rawget(tolua_S, LUA_REGISTRYINDEX); if (lua_istable(tolua_S,-1)) { lua_pushstring(tolua_S,"getPoints"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeEdgeBox_getPoints ); lua_rawset(tolua_S,-3); } lua_pop(tolua_S, 1); lua_pushstring(tolua_S, "cc.PhysicsShapePolygon"); lua_rawget(tolua_S, LUA_REGISTRYINDEX); if (lua_istable(tolua_S,-1)) { lua_pushstring(tolua_S,"getPoints"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapePolygon_getPoints ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"create"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapePolygon_create ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"calculateArea"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapePolygon_calculateArea ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"calculateMoment"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapePolygon_calculateMoment ); lua_rawset(tolua_S,-3); } lua_pop(tolua_S, 1); lua_pushstring(tolua_S, "cc.PhysicsShapeEdgePolygon"); lua_rawget(tolua_S, LUA_REGISTRYINDEX); if (lua_istable(tolua_S,-1)) { lua_pushstring(tolua_S,"getPoints"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeEdgePolygon_getPoints ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"create"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create); lua_rawset(tolua_S,-3); } lua_pop(tolua_S, 1); lua_pushstring(tolua_S, "cc.PhysicsShapeEdgeChain"); lua_rawget(tolua_S, LUA_REGISTRYINDEX); if (lua_istable(tolua_S,-1)) { lua_pushstring(tolua_S,"getPoints"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeEdgeChain_getPoints); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"create"); lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeEdgeChain_create); lua_rawset(tolua_S,-3); } lua_pop(tolua_S, 1); lua_pushstring(tolua_S, "cc.PhysicsWorld"); lua_rawget(tolua_S, LUA_REGISTRYINDEX); if (lua_istable(tolua_S,-1)) { lua_pushstring(tolua_S,"getScene"); lua_pushcfunction(tolua_S, lua_cocos2dx_physics_PhysicsWorld_getScene ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"queryPoint"); lua_pushcfunction(tolua_S, lua_cocos2dx_physics_PhysicsWorld_queryPoint ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"queryRect"); lua_pushcfunction(tolua_S, lua_cocos2dx_physics_PhysicsWorld_queryRect ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S,"rayCast"); lua_pushcfunction(tolua_S, lua_cocos2dx_physics_PhysicsWorld_rayCast ); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S, "DEBUGDRAW_NONE"); lua_pushnumber(tolua_S, PhysicsWorld::DEBUGDRAW_NONE); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S, "DEBUGDRAW_SHAPE"); lua_pushnumber(tolua_S, PhysicsWorld::DEBUGDRAW_SHAPE); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S, "DEBUGDRAW_JOINT"); lua_pushnumber(tolua_S, PhysicsWorld::DEBUGDRAW_JOINT); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S, "DEBUGDRAW_CONTACT"); lua_pushnumber(tolua_S, PhysicsWorld::DEBUGDRAW_CONTACT); lua_rawset(tolua_S,-3); lua_pushstring(tolua_S, "DEBUGDRAW_ALL"); lua_pushnumber(tolua_S, PhysicsWorld::DEBUGDRAW_ALL); lua_rawset(tolua_S,-3); } lua_pop(tolua_S, 1); lua_pushstring(tolua_S, "cc.EventListenerPhysicsContact"); lua_rawget(tolua_S, LUA_REGISTRYINDEX); if (lua_istable(tolua_S,-1)) { tolua_function(tolua_S, "registerScriptHandler", tolua_cocos2dx_EventListenerPhysicsContact_registerScriptHandler); } lua_pop(tolua_S, 1); tolua_constant(tolua_S, "PHYSICS_INFINITY", PHYSICS_INFINITY); return 0; } #endif