# Imports the monkeyrunner modules used by this program import sys import subprocess import random from com.android.monkeyrunner import MonkeyRunner as mr from com.android.monkeyrunner import MonkeyDevice as md from com.android.monkeyrunner import MonkeyImage as mi # Connects to the current device, returning a MonkeyDevice object device = mr.waitForConnection() if not device: print >> sys.stderr,"fail" sys.exit(1) else: print "Start......" # Installs the Android package. Notice that this method returns a boolean, so you can test # to see if the installation worked. if device.installPackage(sys.argv[1]): print "Install success!" else: print "Install failed,please make sure you have put apk in the right places" sys.exit(1) # sets a variable with the package's internal name package = 'org.cocos2dx.testcpp' print "Package name: "+ package # sets a variable with the name of an Activity in the package activity = 'org.cocos2dx.testcpp.TestCpp' print "Activity name: " + activity # sets the name of the component to start runComponent = package + '/' + activity # Runs the component device.startActivity(component=runComponent) print "Running activity......" #Set Screen's Length and Width s_length = 800 s_width = 480 #Set boolean variable of Acticity_IsRunning Acticity_IsRunning = 1 #Define test functions. def common_test(a,b,c): for i in range(a,b): mr.sleep(c) device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') def random_click(a,b,c): for i in range(a,b): touch_x = random.randint(0,s_length/20*19) touch_y = random.randint(0,s_width) device.touch(touch_x,touch_y,'DOWN_AND_UP') mr.sleep(c) def random_drag(a,b,c): for i in range(a,b): drag_x = random.randint(0,s_length/20*18) drag_y = random.randint(0,s_width) drop_x = random.randint(0,s_length/20*18) drop_y = random.randint(0,s_width) device.drag((drag_x,drag_y),(drop_x,drop_y)) def check_activity(a): subprocess.call("adb shell ps > running_activities.txt",shell=True) subprocess.call("adb pull running_activities.txt",shell=True) f1 = open('running_activities.txt') while True: line = f1.readline() if not line.find('org.cocos2dx.testcpp') == -1: break; if len(line) == 0: str = "TestCpp wasn't running,maybe it has crashes,please checkout:" f2 = file('monkeyrunner_log.txt','w') f2.write(str) f2.write(a) f2.close() sys.exit(1) print "subprocess has finished!" f1.close() ############ActionsTest######## print "Run ActionsTest" mr.sleep(2.0) device.touch(s_length/2,s_width/48*5,'DOWN_AND_UP') #Last Test #device.touch(s_length/8*3,s_width/16*15,'DOWN_AND_UP') common_test(1,28,1.0) common_test(1,3,3.0) common_test(1,6,1.0) mr.sleep(1.0) #Next Test #device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') print "ActionsTest finished!" #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("ActionsTest") ############TransitionsTest#### print "Run TransitionsTest" mr.sleep(1.0) device.touch(s_length/2,s_width/6,'DOWN_AND_UP') common_test(1,27,1.0) mr.sleep(1.0) print "TransitionsTest finished!" #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("TransitionsTest") ##########ActionsProgressTest## print "Run ActionsProgressTest" mr.sleep(1.0) device.touch(s_length/2,s_width/48*11,'DOWN_AND_UP') common_test(1,8,2.0) mr.sleep(1.0) print "ActionsProgressTest finished!" #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("ActionsProgressTest") #############EffectsTest####### mr.sleep(1.0) print "Run EffectsTest" device.touch(s_length/2,s_width/3,'DOWN_AND_UP') common_test(1,22,3.0) mr.sleep(1.0) print "EffectsTest finished!" #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("EffectsTest") ##########ClickAndMoveTest##### print "Run ClickAndMoveTest" mr.sleep(5.0) device.touch(s_length/2,s_width/12*5,'DOWN_AND_UP') mr.sleep(1.0) random_click(1,11,2.0) mr.sleep(1.0) random_click(1,101,0.0) mr.sleep(1.0) print "ClickAndMoveTest finished!" #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("ClickAndMoveTest") ##########RotateWorldTest###### print "Run RotateWorldTest" mr.sleep(1.0) device.touch(s_length/2,s_width/2,'DOWN_AND_UP') mr.sleep(5.0) print "RotateWorldTest finished!" mr.sleep(3.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("RotateWorldTest") ##########ParticleTest######### print "Run ParticleTest" mr.sleep(1.0) device.touch(s_length/2,s_width/12*7,'DOWN_AND_UP') common_test(1,43,2.0) print "ParticleTest finished!" mr.sleep(2.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("ParticleTest") ##########ActionsEaseTest###### print "Run ActionsEaseTest" mr.sleep(1.0) device.touch(s_length/2,s_width/3*2,'DOWN_AND_UP') mr.sleep(2.0) common_test(1,14,2.0) print "ActionsEaseTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("ActionsEaseTest") ##########MotionStreakTest##### print "Run MontionStreakTest" mr.sleep(1.0) device.touch(s_length/2,s_width/4*3,'DOWN_AND_UP') mr.sleep(1.0) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') random_drag(1,11,0.5) mr.sleep(1.0) device.touch(s_length/2,s_width/4*3,'DOWN_AND_UP') mr.sleep(1.0) random_drag(1,11,0.5) print "MontionStreakTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("MontionStreakTest") ##########DrawPrimitivesTest### print "Run DrawprimitivesTest" mr.sleep(1.0) device.touch(s_length/2,s_width/6*5,'DOWN_AND_UP') mr.sleep(1.0) print "DrawPrimitivesTest finished!" #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("DrawPrimitivesTest") ##############NodeTest######### print "Run NodeTest" mr.sleep(1.0) device.touch(s_length/2,s_width/12*11,'DOWN_AND_UP') mr.sleep(1.0) common_test(1,14,1.0) print "NodeTest finished!" mr.sleep(3.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("NodeTest") mr.sleep(1.0) device.drag((s_length/4*3,s_width/16*15),(s_length/4*3,0)) ##########TouchesTest########## print "Run TouchesTest" mr.sleep(1.0) device.touch(s_length/2,s_width/12,'DOWN_AND_UP') print "TouchesTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("TouchesTest") ##########MenuTest############# print "Run MenuTest" mr.sleep(1.0) device.touch(s_length/2,s_width/6,'DOWN_AND_UP') mr.sleep(1.0) #Atlas Sprite device.touch(s_length/2,s_width/48*13,'DOWN_AND_UP') mr.sleep(1.0) #Play device.touch(s_length/8*3,s_width/24*11,'DOWN_AND_UP') mr.sleep(1.0) #items device.touch(s_length/2,s_width/24*11,'DOWN_AND_UP') device.touch(s_length/2,s_width/24*11,'DOWN_AND_UP') mr.sleep(1.0) #Configuration device.touch(400,260,'DOWN_AND_UP') mr.sleep(1.0) print "MenuTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("MenuTest") ##########ActionManagerTest#### print "Run ActionManagerTest" mr.sleep(1.0) device.touch(s_length/2,s_width/48*11,'DOWN_AND_UP') common_test(1,5,3.0) print "ActionManagerTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("ActionManagerTest") ##########LayerTest############ print "Run LayerTest" mr.sleep(1.0) device.touch(s_length/2,s_width/3,'DOWN_AND_UP') random_drag(1,11,0.5) mr.sleep(1.0) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') mr.sleep(2.0) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') mr.sleep(2.0) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') random_drag(1,11,0.5) print "LayerTest finished!" #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("LayerTest") ##########SceneTest############ print "Run SceneTest" mr.sleep(1.0) device.touch(s_length/2,s_width/12*5,'DOWN_AND_UP') mr.sleep(1.0) device.touch(s_length/2,s_width/12*5,'DOWN_AND_UP') mr.sleep(1.0) device.touch(s_length/2,s_width/12*5,'DOWN_AND_UP') mr.sleep(1.0) device.touch(s_length/2,s_width/12*5,'DOWN_AND_UP') mr.sleep(1.0) device.touch(s_length/2,s_width/12*7,'DOWN_AND_UP') mr.sleep(1.0) device.touch(s_length/2,s_width/2,'DOWN_AND_UP') mr.sleep(1.5) device.touch(s_length/2,s_width/2,'DOWN_AND_UP') mr.sleep(1.5) device.touch(s_length/2,s_width/2,'DOWN_AND_UP') print "SceneTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("SceneTest") ##########ParallaxTest########## print "Run ParallaxTest" mr.sleep(1.0) device.touch(s_length/2,s_width/2,'DOWN_AND_UP') mr.sleep(5.0) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') random_drag(1,11,0.5) print "ParallaxTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("ParallaxTest") ##########TileMapTest########## print "Run TileMapTest" #mr.sleep(1.0) #device.touch(s_length/2,s_width/12*7,'DOWN_AND_UP') #mr.sleep(2.0) #for TileMap_i in range(1,20): # random_drag(1,5,2.0) # #Next Test # device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') #mr.sleep(2.0) print "TileMapTest finished!" #mr.sleep(1.0) #MainMenu #device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("TileMapTest") #########IntervalTest########### print "Run IntervalTest" mr.sleep(1.0) device.touch(s_length/2,s_width/3*2,'DOWN_AND_UP') mr.sleep(3.0) device.touch(s_length/2,s_width/12,'DOWN_AND_UP') mr.sleep(1.0) device.touch(s_length/2,s_width/12,'DOWN_AND_UP') print "IntervalTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("IntervalTest") ######ChipmunkAccelTouchTest#### print "Run ChipmunkAccelTouchTest" mr.sleep(1.0) device.touch(s_length/2,s_width/4*3,'DOWN_AND_UP') random_click(1,21,0.1) print "ChipmunkAccelTouchTest finished!" mr.sleep(2.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("ChipmunkAccelTouchTest") ##########LabelTest############# print "Run LabelTest" mr.sleep(1.0) device.touch(s_length/2,s_width/6*5,'DOWN_AND_UP') mr.sleep(3.0) common_test(1,26,0.5) mr.sleep(1.0) print "LableTest finished!" #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("LabelTest") ##########TestInputTest######### print "Run TestInputTest" mr.sleep(1.0) device.touch(s_length/2,s_width/12*11,'DOWN_AND_UP') print "TestInputTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("TestInputTest") mr.sleep(1.0) device.drag((s_length/4*3,s_width/16*15),(s_length/4*3,0)) ############SpriteTest########## print "Run SpriteTest" mr.sleep(1.0) device.touch(s_length/2,s_width/16,'DOWN_AND_UP') mr.sleep(1.0) random_click(1,11,0.1) mr.sleep(2.0) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') random_click(1,11,0.1) mr.sleep(1.0) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') mr.sleep(1.0) common_test(1,109,0.5) print "SpriteTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("SpriteTest") ######SchdulerTest############## print "Run SchdulerTest" mr.sleep(2.0) device.touch(s_length/2,s_width/48*7,'DOWN_AND_UP') mr.sleep(1.0) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') #Scheduler timeScale Test mr.sleep(1.0) device.drag((s_length/16*9,s_width/8*5),(s_length/16*7,s_width/8*5)) mr.sleep(1.0) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') #Two custom schedulers mr.sleep(1.0) device.drag((s_length/16*5,s_width/24),(s_length/16*3,s_width/24)) mr.sleep(1.0) common_test(1,11,1) print "SchdulerTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("SchdulerTest") ##########RenderTextureTest##### print "Run RenderTextureTest" #mr.sleep(1.0) #device.touch(s_length/2,s_width/48*11,'DOWN_AND_UP') #mr.sleep(1.0) #random_drag(1,11,0.5) #mr.sleep(1.0) #device.touch(s_length/8*7,s_width/24,'DOWN_AND_UP') #mr.sleep(1.0) #Next Test #device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') #mr.sleep(1.0) #device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') #mr.sleep(1.0) #Testing Z Buffer in Render Texture #random_click(1,11,0.1) #mr.sleep(1.0) #Next Test #device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') print "RenderTextureTest finished!" #mr.sleep(1.0) #MainMenu #device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("RenderTextureTest") #########Testure2DTest########## print "Run Testure2DTest" mr.sleep(1.0) device.touch(s_length/2,s_width/16*5,'DOWN_AND_UP') common_test(1,36,0.5) print "Testure2DTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("Testure2DTest") ###########Box2dTest############ print "Run Box2dTest" mr.sleep(1.0) device.touch(s_length/2,s_width/48*19,'DOWN_AND_UP') random_click(1,31,0.1) print "Box2dTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("Box2dTest") ###########Box2dTestBed######### print "Run Box2dTestBed" mr.sleep(1.0) device.touch(s_length/2,s_width/48*23,'DOWN_AND_UP') common_test(1,36,2.0) print "Box2dTestBed finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("Box2dTestBed") ##########EffectAdvancedTest#### print "Run EffectAdvancedTest" mr.sleep(1.0) device.touch(s_length/2,s_width/16*9,'DOWN_AND_UP') common_test(1,6,1.0) print "EffectAdvancedTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("EffectAdvancedTest") ##########Accelerometer######### print "Run Accelerometer" mr.sleep(5.0) device.touch(s_length/2,s_width/48*31,'DOWN_AND_UP') mr.sleep(1.0) print "Accelerometer finished!" #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') mr.sleep(3.0) check_activity("Accelerometer") #############KeypadTest######### print "Run KeypadTest" mr.sleep(3.0) device.touch(s_length/2,s_width/48*35,'DOWN_AND_UP') mr.sleep(1.0) device.press('KEYCODE_BACK','DOWN_AND_UP') print "KeypadTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("KeypadTest") ########CocosDenshionTest####### print "Run CocosDenshionTest" mr.sleep(1.0) device.touch(s_length/2,s_width/48*39,'DOWN_AND_UP') #device.touch(400,30,'DOWN_AND_UP') #device.touch(400,100,'DOWN_AND_UP') print "CocosDenshionTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("CocosDenshionTest") ##########PerformanceTest######## print "Run PerformanceTest" mr.sleep(1.0) device.touch(s_length/2,s_width/48*43,'DOWN_AND_UP') mr.sleep(1.0) #PerformanceNodeChildrenTest device.touch(s_length/2,s_width/12,'DOWN_AND_UP') mr.sleep(1.0) for NodeChildren_i in range(1,6): device.touch(450,240,'DOWN_AND_UP') mr.sleep(1.0) device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') mr.sleep(1.0) #Back device.touch(s_length/20*19,s_width/96*91,'DOWN_AND_UP') mr.sleep(1.0) #PerformanceParticleTest device.touch(s_length/2,s_width/6,'DOWN_AND_UP') mr.sleep(1.0) for NodeChildren_i in range(1,5): device.touch(450,240,'DOWN_AND_UP') mr.sleep(1.0) device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') mr.sleep(1.0) #Back device.touch(s_length/20*19,s_width/96*91,'DOWN_AND_UP') mr.sleep(1.0) #PerformanceSpriteTest device.touch(s_length/2,s_width/4,'DOWN_AND_UP') mr.sleep(1.0) for NodeChildren_i in range(1,8): device.touch(430,80,'DOWN_AND_UP') mr.sleep(1.0) device.touch(370,80,'DOWN_AND_UP') mr.sleep(1.0) #Back device.touch(s_length/20*19,s_width/96*91,'DOWN_AND_UP') mr.sleep(1.0) #PerformanceTextureTest #device.touch(s_length/2,s_width/3,'DOWN_AND_UP') #mr.sleep(1.0) #Back #device.touch(s_length/20*19,s_width/96*91,'DOWN_AND_UP') #mr.sleep(1.0) #PerformanceTouchesTest device.touch(s_length/2,s_width/12*5,'DOWN_AND_UP') mr.sleep(1.0) random_drag(1,11,0.2) #Next Test mr.sleep(1.0) device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') mr.sleep(1.0) random_drag(1,11,0.2) mr.sleep(1.0) #Back device.touch(s_length/20*19,s_width/96*91,'DOWN_AND_UP') print "PerformanceTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("PerformanceTest") #########ZwoptexTest############ print "Run ZwoptexTest" mr.sleep(1.0) device.touch(s_length/2,s_width/48*47,'DOWN_AND_UP') print "ZwoptexTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("ZwoptexTest") mr.sleep(1.0) device.drag((s_length/4*3,s_width/16*15),(s_length/4*3,0)) ##########CurlTest############## print "Run CurlTest" mr.sleep(1.0) device.touch(s_length/2,s_width/4,'DOWN_AND_UP') mr.sleep(1.0) random_click(1,2,1.0) print "CurlTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("CurlTest") mr.sleep(1.0) device.drag((s_length/4*3,s_width/16*15),(s_length/4*3,0)) ##########UserDefaultTest####### print "Run UserDefaultTest" mr.sleep(1.0) device.touch(s_length/2,s_width/3,'DOWN_AND_UP') print "UserDefaultTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("UserDefaultTest") mr.sleep(1.0) device.drag((s_length/4*3,s_width/16*15),(s_length/4*3,0)) ###########BugsTest############# print "Run BugsTest" mr.sleep(1.0) device.touch(s_length/2,s_width/12*5,'DOWN_AND_UP') print "BugsTest is finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("BugsTest") mr.sleep(1.0) device.drag((s_length/4*3,s_width/16*15),(s_length/4*3,0)) ###########FontTest############# print "Run FontTest" mr.sleep(1.0) device.touch(s_length/2,s_width/2,'DOWN_AND_UP') mr.sleep(1.0) common_test(1,6,0.5) mr.sleep(1.0) print "FontTest finished!" #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("FontTest") mr.sleep(1.0) device.drag((s_length/4*3,s_width/16*15),(s_length/4*3,0)) #########CurrentLanguageTest#### print "Run CurrentLanguageTest" mr.sleep(1.0) device.touch(s_length/2,s_width/12*7,'DOWN_AND_UP') print "CurrentLanguageTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("CurrentLanguageTest") mr.sleep(1.0) device.drag((s_length/4*3,s_width/16*15),(s_length/4*3,0)) ##########TextureCacheTest###### print "Run TextureCacheTest" mr.sleep(1.0) device.touch(s_length/2,s_width/3*2,'DOWN_AND_UP') print "TextureCacheTest is finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("TextureCacheTest") mr.sleep(1.0) device.drag((s_length/4*3,s_width/16*15),(s_length/4*3,0)) #########ExtensionsTest######### print "Run ExtensionsTest" mr.sleep(1.0) device.touch(s_length/2,s_width/4*3,'DOWN_AND_UP') #NotificationCenterTest mr.sleep(1.0) device.touch(s_length/2,s_width/12,'DOWN_AND_UP') mr.sleep(1.0) device.touch(s_length/40*23,s_width/2,'DOWN_AND_UP') mr.sleep(1.0) device.touch(s_length/40*23,s_width/2,'DOWN_AND_UP') #Back mr.sleep(1.0) device.touch(s_length/20*19,s_width/96*91,'DOWN_AND_UP') #CCControlButtonTest mr.sleep(1.5) device.touch(s_length/2,s_width/6,'DOWN_AND_UP') mr.sleep(1.5) device.drag((s_length/2,s_width/48*25),(s_length/20*13,s_width/48*25)) mr.sleep(1.5) device.drag((s_length/20*13,s_width/48*25),(s_length/20*7,s_width/48*25)) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') mr.sleep(1.5) device.touch(s_length/16*7,s_width/2,'DOWN_AND_UP') mr.sleep(1.5) device.touch(s_length/40*19,s_width/2,'DOWN_AND_UP') mr.sleep(1.5) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') mr.sleep(1.5) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') mr.sleep(1.5) random_click(1,10,0.1) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') mr.sleep(1.5) random_click(1,10,0.1) mr.sleep(1.5) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') mr.sleep(1.5) random_click(1,10,0.1) mr.sleep(1.5) #Back device.touch(s_length/20*19,s_width/96*91,'DOWN_AND_UP') mr.sleep(1.5) #CocosBuilderTest device.touch(s_length/2,s_width/4,'DOWN_AND_UP') mr.sleep(1.5) #Menus & Items device.touch(s_length/4,s_width/2,'DOWN_AND_UP') mr.sleep(1.5) device.touch(s_length/4,s_width/24*11,'DOWN_AND_UP') mr.sleep(1.5) device.touch(s_length/2,s_width/24*11,'DOWN_AND_UP') mr.sleep(1.5) #ItemBack device.touch(s_length/40,s_width/24,'DOWN_AND_UP') mr.sleep(1.5) #Sprite & 9 Slice device.touch(s_length/4*3,s_width/2,'DOWN_AND_UP') mr.sleep(1.5) #ItemBack device.touch(s_length/40,s_width/24,'DOWN_AND_UP') mr.sleep(1.5) #Button device.touch(s_length/4,s_width/8*5,'DOWN_AND_UP') mr.sleep(1.5) device.touch(s_length/2,s_width/24*11,'DOWN_AND_UP') mr.sleep(1.5) device.drag((s_length/2,s_width/24*11),(s_length/2,s_width/8*5)) mr.sleep(1.5) #ItemBack device.touch(s_length/40,s_width/24,'DOWN_AND_UP') mr.sleep(1.5) #Labels device.touch(s_length/4*3,s_width/8*5,'DOWN_AND_UP') mr.sleep(1.5) #ItemBack device.touch(s_length/40,s_width/24,'DOWN_AND_UP') mr.sleep(1.5) #Particle Systems device.touch(s_length/40,s_width/4*3,'DOWN_AND_UP') mr.sleep(1.5) #ItemBack device.touch(s_length/40,s_width/24,'DOWN_AND_UP') mr.sleep(1.5) #Scroll Views device.touch(s_length/4*3,s_width/4*3,'DOWN_AND_UP') mr.sleep(1.5) random_drag(1,10,0.2) mr.sleep(1.5) #ItemBack device.touch(s_length/40,s_width/24,'DOWN_AND_UP') mr.sleep(1.5) print "ExtensionsTest finished!" mr.sleep(1.5) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("ExtensionsTest") mr.sleep(1.0) device.drag((s_length/4*3,s_width/16*15),(s_length/4*3,0)) ###########ShaderTest########### print "Run ShaderTest" mr.sleep(1.0) device.touch(s_length/2,s_width/6*5,'DOWN_AND_UP') mr.sleep(7.0) common_test(1,7,1.0) mr.sleep(2.0) device.drag((s_length/2,s_width/3*2),(s_length/80*51,s_width/3*2)) mr.sleep(1.0) device.drag((s_length/80*51,s_width/3*2),(s_length/80*29,s_width/3*2)) mr.sleep(1.0) #Next Test device.touch(s_length/8*5,s_width/16*15,'DOWN_AND_UP') print "ShaderTest finished!" mr.sleep(3.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("ShaderTest") mr.sleep(1.0) device.drag((s_length/4*3,s_width/16*15),(s_length/4*3,0)) ###########MutiTouchTest######## print "Run MutiTouchTest" mr.sleep(3.0) device.touch(s_length/2,s_width/12*11,'DOWN_AND_UP') mr.sleep(1.0) random_drag(1,10,0.1) print "MutiTouchTest finished!" mr.sleep(1.0) #MainMenu device.touch(s_length/40*39,s_width/96*91,'DOWN_AND_UP') check_activity("MutiTouchTest") ############Quit################ mr.sleep(1.0) device.touch(s_length/80*77,s_width/12,'DOWN_AND_UP')