#!/bin/bash adxe_cmd=tools/console/bin/adxe $adxe_cmd new -l $1 -t runtime if [ $1 = "cpp" ];then schemename="MyCppGame-mobile" projectpath="MyCppGame/proj.ios_mac/MyCppGame.xcodeproj" adxe_project_path="MyCppGame" elif [ $1 = "lua" ];then schemename="MyLuaGame-mobile" projectpath="MyLuaGame/frameworks/runtime-src/proj.ios_mac/MyLuaGame.xcodeproj" adxe_project_path="MyLuaGame" elif [ $1 = "js" ];then schemename="MyJSGame-mobile" projectpath="MyJSGame/frameworks/runtime-src/proj.ios_mac/MyJSGame.xcodeproj" adxe_project_path="MyJSGame" fi echo "start building..." adxe compile -p ios -s $adxe_project_path | xcpretty adxe compile -p ios -s $adxe_project_path # xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" clean | xcpretty # xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" build | xcpretty # #the following commands must not be removed # xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" build