/****************************************************************************** * Spine Runtimes Software License * Version 2.3 * * Copyright (c) 2013-2015, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable and * non-transferable license to use, install, execute and perform the Spine * Runtimes Software (the "Software") and derivative works solely for personal * or internal use. Without the written permission of Esoteric Software (see * Section 2 of the Spine Software License Agreement), you may not (a) modify, * translate, adapt or otherwise create derivative works, improvements of the * Software or develop new applications using the Software or (b) remove, * delete, alter or obscure any trademarks or any copyright, trademark, patent * or other intellectual property or proprietary rights notices on or in the * Software, including any copy thereof. Redistributions in binary or source * form must include this license and terms. * * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include #include typedef struct _Entry _Entry; struct _Entry { int slotIndex; const char* name; spAttachment* attachment; _Entry* next; }; _Entry* _Entry_create (int slotIndex, const char* name, spAttachment* attachment) { _Entry* self = NEW(_Entry); self->slotIndex = slotIndex; MALLOC_STR(self->name, name); self->attachment = attachment; return self; } void _Entry_dispose (_Entry* self) { spAttachment_dispose(self->attachment); FREE(self->name); FREE(self); } /**/ typedef struct { spSkin super; _Entry* entries; } _spSkin; spSkin* spSkin_create (const char* name) { spSkin* self = SUPER(NEW(_spSkin)); MALLOC_STR(self->name, name); return self; } void spSkin_dispose (spSkin* self) { _Entry* entry = SUB_CAST(_spSkin, self)->entries; while (entry) { _Entry* nextEntry = entry->next; _Entry_dispose(entry); entry = nextEntry; } FREE(self->name); FREE(self); } void spSkin_addAttachment (spSkin* self, int slotIndex, const char* name, spAttachment* attachment) { _Entry* newEntry = _Entry_create(slotIndex, name, attachment); newEntry->next = SUB_CAST(_spSkin, self)->entries; SUB_CAST(_spSkin, self)->entries = newEntry; } spAttachment* spSkin_getAttachment (const spSkin* self, int slotIndex, const char* name) { const _Entry* entry = SUB_CAST(_spSkin, self)->entries; while (entry) { if (entry->slotIndex == slotIndex && strcmp(entry->name, name) == 0) return entry->attachment; entry = entry->next; } return 0; } const char* spSkin_getAttachmentName (const spSkin* self, int slotIndex, int attachmentIndex) { const _Entry* entry = SUB_CAST(_spSkin, self)->entries; int i = 0; while (entry) { if (entry->slotIndex == slotIndex) { if (i == attachmentIndex) return entry->name; i++; } entry = entry->next; } return 0; } void spSkin_attachAll (const spSkin* self, spSkeleton* skeleton, const spSkin* oldSkin) { const _Entry *entry = SUB_CAST(_spSkin, oldSkin)->entries; while (entry) { spSlot *slot = skeleton->slots[entry->slotIndex]; if (slot->attachment == entry->attachment) { spAttachment *attachment = spSkin_getAttachment(self, entry->slotIndex, entry->name); if (attachment) spSlot_setAttachment(slot, attachment); } entry = entry->next; } }