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-- @module JumpBy
-- @extend ActionInterval
-- @parent_module cc
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-- initializes the action
-- param duration in seconds
-- @function [parent=#JumpBy] initWithDuration
-- @param self
-- @param #float duration
-- @param #vec2_table position
-- @param #float height
-- @param #int jumps
-- @return bool#bool ret (return value: bool)
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-- Creates the action.
-- param duration Duration time, in seconds.
-- param position The jumping distance.
-- param height The jumping height.
-- param jumps The jumping times.
-- return An autoreleased JumpBy object.
-- @function [parent=#JumpBy] create
-- @param self
-- @param #float duration
-- @param #vec2_table position
-- @param #float height
-- @param #int jumps
-- @return JumpBy#JumpBy ret (return value: cc.JumpBy)
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--
-- @function [parent=#JumpBy] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return JumpBy#JumpBy self (return value: cc.JumpBy)
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--
-- @function [parent=#JumpBy] clone
-- @param self
-- @return JumpBy#JumpBy ret (return value: cc.JumpBy)
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--
-- @function [parent=#JumpBy] reverse
-- @param self
-- @return JumpBy#JumpBy ret (return value: cc.JumpBy)
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-- param time In seconds.
-- @function [parent=#JumpBy] update
-- @param self
-- @param #float time
-- @return JumpBy#JumpBy self (return value: cc.JumpBy)
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--
-- @function [parent=#JumpBy] JumpBy
-- @param self
-- @return JumpBy#JumpBy self (return value: cc.JumpBy)
return nil