-------------------------------- -- @module JumpBy -- @extend ActionInterval -- @parent_module cc -------------------------------- -- initializes the action
-- param duration in seconds -- @function [parent=#JumpBy] initWithDuration -- @param self -- @param #float duration -- @param #vec2_table position -- @param #float height -- @param #int jumps -- @return bool#bool ret (return value: bool) -------------------------------- -- Creates the action.
-- param duration Duration time, in seconds.
-- param position The jumping distance.
-- param height The jumping height.
-- param jumps The jumping times.
-- return An autoreleased JumpBy object. -- @function [parent=#JumpBy] create -- @param self -- @param #float duration -- @param #vec2_table position -- @param #float height -- @param #int jumps -- @return JumpBy#JumpBy ret (return value: cc.JumpBy) -------------------------------- -- -- @function [parent=#JumpBy] startWithTarget -- @param self -- @param #cc.Node target -- @return JumpBy#JumpBy self (return value: cc.JumpBy) -------------------------------- -- -- @function [parent=#JumpBy] clone -- @param self -- @return JumpBy#JumpBy ret (return value: cc.JumpBy) -------------------------------- -- -- @function [parent=#JumpBy] reverse -- @param self -- @return JumpBy#JumpBy ret (return value: cc.JumpBy) -------------------------------- -- param time In seconds. -- @function [parent=#JumpBy] update -- @param self -- @param #float time -- @return JumpBy#JumpBy self (return value: cc.JumpBy) -------------------------------- -- -- @function [parent=#JumpBy] JumpBy -- @param self -- @return JumpBy#JumpBy self (return value: cc.JumpBy) return nil