class CCTimer : public CCObject { float getInterval(void); void setInterval(float fInterval); void update(float dt); static CCTimer* createWithScriptHandler(LUA_FUNCTION funcID, float fSeconds); }; class CCScheduler : public CCObject { float getTimeScale(void); void setTimeScale(float fTimeScale); unsigned int scheduleScriptFunc(LUA_FUNCTION funcID, float fInterval, bool bPaused); void unscheduleScriptEntry(unsigned int uScheduleScriptEntryID); };