/**************************************************************************** Copyright (c) 2013 Zynga Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef _TextImage_h_ #define _TextImage_h_ //#include "CCFont.h" #include NS_CC_BEGIN class Font; /** @brief GlyphDef defines one single glyph (character) in a text image * * it defines the bounding box for the glyph in the texture page, the character the padding (spacing) between characters * */ class CC_DLL GlyphDef { public: GlyphDef() : _validGlyph(false) { /*do nothing*/ } GlyphDef(unsigned short int letterUTF8, const Rect &rect) { _gliphRect = rect; _uTF16Letter = letterUTF8; } void setUTF16Letter(unsigned short int letterUTF8) { _uTF16Letter = letterUTF8; } void setRect(const Rect & theRect) { _gliphRect = theRect; } unsigned short int getUTF8Letter() { return _uTF16Letter; } const Rect & getRect() const { return _gliphRect; } void setPadding(float padding) { _padding = padding; } float getPadding() { return _padding; } void setCommonHeight(float commonHeight) { _commonHeight = commonHeight; } float getCommonHeight() { return _commonHeight; } void setValid(bool isValid) { _validGlyph = isValid; } bool isValid() { return _validGlyph; } private: Rect _gliphRect; unsigned short int _uTF16Letter; float _padding; float _commonHeight; bool _validGlyph; }; /** @brief TextLineDef define a line of text in a text image texture page * * conllects all the GlyphDef for a text line plus line size and line position in text image space * */ class CC_DLL TextLineDef { public: TextLineDef(float x, float y, float width, float height); float getX() const { return _x; } float getY() const { return _y; } float getWidth() const { return _width; } float getHeight() const { return _height; } void addGlyph(GlyphDef theGlyph) { _glyphs.push_back(theGlyph); } int getNumGlyph() const { return _glyphs.size(); } const GlyphDef & getGlyphAt(int index) const { return _glyphs[index]; } private: float _x; float _y; float _width; float _height; std::vector _glyphs; }; /** @brief TextPageDef defines one text image page (a TextImage can have/use more than one page) * * collects all the TextLineDef for one page, the witdh and height of the page and the graphics (texture) for the page * */ class CC_DLL TextPageDef { public: /** * @js NA */ TextPageDef(int pageNum, int width, int height); /** * @js NA * @lua NA */ ~TextPageDef(); void addLine(TextLineDef *theLine) { _lines.push_back(theLine); } int getNumLines() const { return _lines.size(); } TextLineDef * getLineAt(int index) const { return _lines[index]; } int getWidth() const { return _width; } int getHeight() const { return _height; } int getPageNumber() const { return _pageNum; } void setPageData(unsigned char *data) { _pageData = data; } const unsigned char * getPageData() const { return _pageData; } Texture2D *getPageTexture(); void preparePageTexture(bool releaseRAWData = true); private: bool generatePageTexture(bool releasePageData = false); int _pageNum; int _width; int _height; unsigned char * _pageData; Texture2D * _pageTexture; std::vector _lines; }; /** @brief CCTextFontPages collection of pages (TextPageDef) * * A TextImage is composed by one or more text pages. This calss collects all of those pages */ class CC_DLL TextFontPagesDef { public: /** * @js ctor */ TextFontPagesDef(); /** * @js NA * @lua NA */ ~TextFontPagesDef(); void addPage(TextPageDef *newPage) { _pages.push_back(newPage); } int getNumPages() const { return _pages.size(); } TextPageDef* getPageAt(int index) const { return _pages[index]; } private: std::vector _pages; }; /** @brief TextImage * */ class CC_DLL TextImage { public: /** * @js ctor */ TextImage(); /** * @js NA * @lua NA */ ~TextImage(); bool initWithString(const char *text, int width, int height, Font* font, bool releaseRAWData = true); TextFontPagesDef * getPages() const { return _fontPages; } Font * getFont() const { return _font; } private: bool createImageDataFromPages(TextFontPagesDef *thePages, bool releaseRAWData = true); bool addGlyphsToLine(TextLineDef *line, const char *lineText, bool textIsUTF16 = false); bool generateTextGlyphs(const char * text); int getNumGlyphsFittingInSize(std::map &glyphDefs, unsigned short int *strUTF8, Font *pFont, Size *constrainSize, int &outNewSize); bool createPageDefinitions(unsigned short int *inText, int imageWidth, int imageHeight, int lineHeight); unsigned char * preparePageGlyphData(TextPageDef *thePage); // glyph rendering unsigned char * renderGlyphData(TextPageDef *thePage); bool renderCharAt(unsigned short int charToRender, int posX, int posY, unsigned char *destMemory, int destSize); std::map _textGlyphs; TextFontPagesDef * _fontPages; Font * _font; }; NS_CC_END #endif