#include "main.h" #include "service/PlayerWin.h" #include int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); auto player = player::PlayerWin::getInstance(); return player->run(); }