#ifndef __DRAGDROPMANAGER_H__ #define __DRAGDROPMANAGER_H__ #include "FairyGUIMacros.h" #include "cocos2d.h" #include "GLoader.h" NS_FGUI_BEGIN class DragDropManager { public: DragDropManager(); ~DragDropManager(); static DragDropManager* getInstance(); GLoader* getAgent() const { return _agent; } bool isDragging() const { return _agent->getParent() != nullptr; } void startDrag(const std::string& icon, const ax::Value& sourceData = ax::Value::Null, int touchPointID = -1); void cancel(); private: void onDragEnd(EventContext* context); static DragDropManager* _inst; GLoader* _agent; ax::Value _sourceData; }; NS_FGUI_END #endif