/**************************************************************************** Copyright (c) 2013 Zynga Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "cocos2d.h" #include "CCFontAtlas.h" #include "CCFont.h" #include "CCFontFreeType.h" NS_CC_BEGIN FontAtlas::FontAtlas(Font &theFont) : _font(&theFont), _currentPageData(nullptr) { _font->retain(); FontFreeType* fontTTf = dynamic_cast(_font); if (fontTTf && fontTTf->isDynamicGlyphCollection()) { _currentPageLineHeight = _font->getFontMaxHeight(); _commonLineHeight = _currentPageLineHeight * 0.8f; Texture2D * tex = new Texture2D; _currentPage = 0; _currentPageOrigX = 0; _currentPageOrigY = 0; _letterPadding = 5; _currentPageDataSize = (1024 * 1024 * 4); _currentPageData = new unsigned char[_currentPageDataSize]; memset(_currentPageData, 0, _currentPageDataSize); addTexture(*tex,0); tex->release(); } } FontAtlas::~FontAtlas() { _font->release(); relaseTextures(); delete []_currentPageData; } void FontAtlas::relaseTextures() { for( auto &item: _atlasTextures) { item.second->release(); } } void FontAtlas::addLetterDefinition(const FontLetterDefinition &letterDefinition) { _fontLetterDefinitions[letterDefinition.letteCharUTF16] = letterDefinition; } bool FontAtlas::getLetterDefinitionForChar(unsigned short letteCharUTF16, FontLetterDefinition &outDefinition) { auto outIterator = _fontLetterDefinitions.find(letteCharUTF16); if (outIterator != _fontLetterDefinitions.end()) { outDefinition = (*outIterator).second; return true; } else { return false; } } bool FontAtlas::prepareLetterDefinitions(unsigned short *utf16String) { if(_currentPageData == nullptr) return false; FontFreeType* fontTTf = (FontFreeType*)_font; std::vector fontDefs; int length = cc_wcslen(utf16String); //find out new letter for (int i = 0; i < length; ++i) { auto outIterator = _fontLetterDefinitions.find(utf16String[i]); if (outIterator == _fontLetterDefinitions.end()) { Rect tempRect; FontLetterDefinition tempDef; tempDef.offsetX = 0; tempDef.anchorX = 0.0f; tempDef.anchorY = 1.0f; if (!fontTTf->getBBOXFotChar(utf16String[i], tempRect)) { tempDef.validDefinition = false; tempDef.letteCharUTF16 = utf16String[i]; tempDef.commonLineHeight = 0; tempDef.width = 0; tempDef.height = 0; tempDef.U = 0; tempDef.V = 0; tempDef.offsetY = 0; tempDef.textureID = 0; } else { tempDef.validDefinition = true; tempDef.letteCharUTF16 = utf16String[i]; tempDef.width = tempRect.size.width + _letterPadding; tempDef.height = _currentPageLineHeight - 1; tempDef.offsetY = tempRect.origin.y; tempDef.commonLineHeight = _currentPageLineHeight; } fontDefs.push_back(tempDef); } } float scaleFactor = CC_CONTENT_SCALE_FACTOR(); int newLetterCount = fontDefs.size(); float glyphWidth; for (int i = 0; i < newLetterCount; ++i) { if (fontDefs[i].validDefinition) { _currentPageOrigX += _letterPadding; glyphWidth = fontDefs[i].width - _letterPadding; if (_currentPageOrigX + glyphWidth > 1024) { _currentPageOrigY += _currentPageLineHeight; if(_currentPageOrigY >= 1024) { _atlasTextures[_currentPage]->initWithData(_currentPageData, _currentPageDataSize, Texture2D::PixelFormat::RGBA8888, 1024, 1024, Size(1024, 1024) ); _currentPageOrigX = 0; _currentPageOrigY = 0; delete []_currentPageData; _currentPageData = new unsigned char[_currentPageDataSize]; if(_currentPageData == nullptr) return false; memset(_currentPageData, 0, _currentPageDataSize); _currentPage++; Texture2D* tex = new Texture2D; addTexture(*tex,_currentPage); tex->release(); } } renderCharAt(fontDefs[i].letteCharUTF16,_currentPageOrigX,_currentPageOrigY,_currentPageData,1024); fontDefs[i].U = _currentPageOrigX - 1; fontDefs[i].V = _currentPageOrigY; fontDefs[i].textureID = _currentPage; // take from pixels to points fontDefs[i].width = fontDefs[i].width / scaleFactor; fontDefs[i].height = fontDefs[i].height / scaleFactor; fontDefs[i].U = fontDefs[i].U / scaleFactor; fontDefs[i].V = fontDefs[i].V / scaleFactor; } else glyphWidth = 0; this->addLetterDefinition(fontDefs[i]); _currentPageOrigX += glyphWidth; } if(newLetterCount > 0) _atlasTextures[_currentPage]->initWithData(_currentPageData, _currentPageDataSize, Texture2D::PixelFormat::RGBA8888, 1024, 1024, Size(1024, 1024) ); return true; } bool FontAtlas::renderCharAt(unsigned short int charToRender, int posX, int posY, unsigned char *destMemory, int destSize) { unsigned char *sourceBitmap = 0; int sourceWidth = 0; int sourceHeight = 0; // get the glyph's bitmap sourceBitmap = _font->getGlyphBitmap(charToRender, sourceWidth, sourceHeight); if (!sourceBitmap) return false; int iX = posX; int iY = posY; for (int y = 0; y < sourceHeight; ++y) { int bitmap_y = y * sourceWidth; for (int x = 0; x < sourceWidth; ++x) { unsigned char cTemp = sourceBitmap[bitmap_y + x]; // the final pixel int iTemp = cTemp << 24 | cTemp << 16 | cTemp << 8 | cTemp; *(int*) &destMemory[(iX + ( iY * destSize ) ) * 4] = iTemp; iX += 1; } iX = posX; iY += 1; } //everything good return true; } void FontAtlas::addTexture(Texture2D &texture, int slot) { texture.retain(); _atlasTextures[slot] = &texture; } Texture2D & FontAtlas::getTexture(int slot) { return *(_atlasTextures[slot]); } float FontAtlas::getCommonLineHeight() const { return _commonLineHeight; } void FontAtlas::setCommonLineHeight(float newHeight) { _commonLineHeight = newHeight; } const Font * FontAtlas::getFont() const { return _font; } NS_CC_END