#!/bin/bash mycocos=tools/cocos2d-console/bin/cocos $mycocos new -l $1 if [ $1 = "cpp" ]; then projectname="MyCppGame" elif [ $1 = "lua" ]; then projectname="MyLuaGame" elif [ $1 = "js" ]; then projectname="MyJSGame" fi $mycocos compile -p linux -s $projectname -m release -j4 --compile-script 0