/** * The MIT License (MIT) * * Copyright (c) 2012-2018 DragonBones team and other contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef DRAGONBONES_AX_SLOT_H #define DRAGONBONES_AX_SLOT_H #include "DragonBonesHeaders.h" #include "cocos2d.h" DRAGONBONES_NAMESPACE_BEGIN /** * The Cocos2d slot. * @version DragonBones 3.0 * @language en_US */ class CCSlot : public Slot { BIND_CLASS_TYPE_A(CCSlot); private: float _textureScale; ax::Node* _renderDisplay; protected: virtual void _onClear() override; virtual void _initDisplay(void* value, bool isRetain) override; virtual void _disposeDisplay(void* value, bool isRelease) override; virtual void _onUpdateDisplay() override; virtual void _addDisplay() override; virtual void _replaceDisplay(void* value, bool isArmatureDisplay) override; virtual void _removeDisplay() override; virtual void _updateZOrder() override; public: virtual void _updateVisible() override; virtual void _updateBlendMode() override; virtual void _updateColor() override; protected: virtual void _updateFrame() override; virtual void _updateMesh() override; virtual void _updateTransform() override; virtual void _identityTransform() override; public: /** * The display object that the slot displays at this time. * @see #display * @version DragonBones 3.0 * @language en_US */ inline ax::Node* getCCDisplay() const { return static_cast<ax::Node*>(_display); } inline void setCCDisplay(ax::Node* value) { setDisplay(value, DisplayType::Image); } }; DRAGONBONES_NAMESPACE_END #endif // DRAGONBONES_AX_SLOT_H