-------------------------------- -- @module Texture2D -- @extend Ref -------------------------------- -- @function [parent=#Texture2D] getMaxT -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#Texture2D] getStringForFormat -- @param self -- @return char#char ret (return value: char) -------------------------------- -- overload function: initWithImage(cc.Image, cc.Texture2D::PixelFormat) -- -- overload function: initWithImage(cc.Image) -- -- @function [parent=#Texture2D] initWithImage -- @param self -- @param #cc.Image image -- @param #cc.Texture2D::PixelFormat pixelformat -- @return bool#bool ret (retunr value: bool) -------------------------------- -- @function [parent=#Texture2D] getMaxS -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#Texture2D] updateWithData -- @param self -- @param #void void -- @param #int int -- @param #int int -- @param #int int -- @param #int int -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Texture2D] hasPremultipliedAlpha -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Texture2D] initWithMipmaps -- @param self -- @param #cc._MipmapInfo map -- @param #int int -- @param #cc.Texture2D::PixelFormat pixelformat -- @param #int int -- @param #int int -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Texture2D] getPixelsHigh -- @param self -- @return int#int ret (return value: int) -------------------------------- -- overload function: getBitsPerPixelForFormat(cc.Texture2D::PixelFormat) -- -- overload function: getBitsPerPixelForFormat() -- -- @function [parent=#Texture2D] getBitsPerPixelForFormat -- @param self -- @param #cc.Texture2D::PixelFormat pixelformat -- @return unsigned int#unsigned int ret (retunr value: unsigned int) -------------------------------- -- @function [parent=#Texture2D] getName -- @param self -- @return unsigned int#unsigned int ret (return value: unsigned int) -------------------------------- -- overload function: initWithString(char, cc.FontDefinition) -- -- overload function: initWithString(char, string, float, size_table, cc.TextHAlignment, cc.TextVAlignment) -- -- @function [parent=#Texture2D] initWithString -- @param self -- @param #char char -- @param #string str -- @param #float float -- @param #size_table size -- @param #cc.TextHAlignment texthalignment -- @param #cc.TextVAlignment textvalignment -- @return bool#bool ret (retunr value: bool) -------------------------------- -- @function [parent=#Texture2D] setMaxT -- @param self -- @param #float float -------------------------------- -- @function [parent=#Texture2D] drawInRect -- @param self -- @param #rect_table rect -------------------------------- -- @function [parent=#Texture2D] getContentSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- @function [parent=#Texture2D] setAliasTexParameters -- @param self -------------------------------- -- @function [parent=#Texture2D] setAntiAliasTexParameters -- @param self -------------------------------- -- @function [parent=#Texture2D] generateMipmap -- @param self -------------------------------- -- @function [parent=#Texture2D] getDescription -- @param self -- @return string#string ret (return value: string) -------------------------------- -- @function [parent=#Texture2D] getPixelFormat -- @param self -- @return Texture2D::PixelFormat#Texture2D::PixelFormat ret (return value: cc.Texture2D::PixelFormat) -------------------------------- -- @function [parent=#Texture2D] setGLProgram -- @param self -- @param #cc.GLProgram glprogram -------------------------------- -- @function [parent=#Texture2D] getContentSizeInPixels -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- @function [parent=#Texture2D] getPixelsWide -- @param self -- @return int#int ret (return value: int) -------------------------------- -- @function [parent=#Texture2D] drawAtPoint -- @param self -- @param #vector2_table array -------------------------------- -- @function [parent=#Texture2D] getGLProgram -- @param self -- @return GLProgram#GLProgram ret (return value: cc.GLProgram) -------------------------------- -- @function [parent=#Texture2D] hasMipmaps -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Texture2D] setMaxS -- @param self -- @param #float float -------------------------------- -- @function [parent=#Texture2D] setDefaultAlphaPixelFormat -- @param self -- @param #cc.Texture2D::PixelFormat pixelformat -------------------------------- -- @function [parent=#Texture2D] getDefaultAlphaPixelFormat -- @param self -- @return Texture2D::PixelFormat#Texture2D::PixelFormat ret (return value: cc.Texture2D::PixelFormat) -------------------------------- -- @function [parent=#Texture2D] PVRImagesHavePremultipliedAlpha -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Texture2D] Texture2D -- @param self return nil