#include "QuestionContainerSprite.h" #define kLabelTag USING_NS_CC; bool QuestionContainerSprite::init() { if (Sprite::init()) { //Add label auto label = Label::createWithTTF("Answer 1", "fonts/arial.ttf", 12); label->setTag(100); //Add the background auto size = Director::getInstance()->getWinSize(); auto corner = Sprite::create("Images/bugs/corner.png"); int width = size.width * 0.9f - (corner->getContentSize().width * 2); int height = size.height * 0.15f - (corner->getContentSize().height * 2); auto layer = LayerColor::create(Color4B(255, 255, 255, 255 * .75), width, height); layer->setPosition(Vec2(-width / 2, -height / 2)); //First button is blue, //Second is red //Used for testing - change later static int a = 0; if (a == 0) label->setColor(Color3B::BLUE); else { log("Color changed"); label->setColor(Color3B::RED); } a++; addChild(layer); corner->setPosition(Vec2(-(width / 2 + corner->getContentSize().width / 2), -(height / 2 + corner->getContentSize().height / 2))); addChild(corner); auto corner2 = Sprite::create("Images/bugs/corner.png"); corner2->setPosition(Vec2(-corner->getPosition().x, corner->getPosition().y)); corner2->setFlippedX(true); addChild(corner2); auto corner3 = Sprite::create("Images/bugs/corner.png"); corner3->setPosition(Vec2(corner->getPosition().x, -corner->getPosition().y)); corner3->setFlippedY(true); addChild(corner3); auto corner4 = Sprite::create("Images/bugs/corner.png"); corner4->setPosition(Vec2(corner2->getPosition().x, -corner2->getPosition().y)); corner4->setFlippedX(true); corner4->setFlippedY(true); addChild(corner4); auto edge = Sprite::create("Images/bugs/edge.png"); edge->setScaleX(width); edge->setPosition(Vec2(corner->getPosition().x + (corner->getContentSize().width / 2) + (width / 2), corner->getPosition().y)); addChild(edge); auto edge2 = Sprite::create("Images/bugs/edge.png"); edge2->setScaleX(width); edge2->setPosition(Vec2(corner->getPosition().x + (corner->getContentSize().width / 2) + (width / 2), -corner->getPosition().y)); edge2->setFlippedY(true); addChild(edge2); auto edge3 = Sprite::create("Images/bugs/edge.png"); edge3->setRotation(90); edge3->setScaleX(height); edge3->setPosition(Vec2(corner->getPosition().x, corner->getPosition().y + (corner->getContentSize().height / 2) + (height / 2))); addChild(edge3); auto edge4 = Sprite::create("Images/bugs/edge.png"); edge4->setRotation(270); edge4->setScaleX(height); edge4->setPosition(Vec2(-corner->getPosition().x, corner->getPosition().y + (corner->getContentSize().height / 2) + (height / 2))); addChild(edge4); addChild(label); return true; } return false; }