if(WIN32) ADD_DEFINITIONS(-DUNICODE -D_UNICODE) set(PLATFORM_SRC platform/win32/CCStdC.cpp platform/win32/CCFileUtilsWin32.cpp platform/win32/CCCommon.cpp platform/win32/CCApplication.cpp platform/win32/CCEGLView.cpp platform/win32/CCImage.cpp platform/win32/CCDevice.cpp ) elseif(APPLE) else() set(PLATFORM_SRC platform/linux/CCStdC.cpp platform/linux/CCFileUtilsLinux.cpp platform/linux/CCCommon.cpp platform/linux/CCApplication.cpp platform/linux/CCEGLView.cpp platform/linux/CCImage.cpp platform/linux/CCDevice.cpp ) endif() set(COCOS2D_SRC CCAction.cpp CCActionCamera.cpp CCActionEase.cpp CCActionGrid.cpp CCActionGrid3D.cpp CCActionInstant.cpp CCActionInterval.cpp CCActionManager.cpp CCActionPageTurn3D.cpp CCActionProgressTimer.cpp CCActionTiledGrid.cpp CCActionCatmullRom.cpp CCActionTween.cpp CCAtlasNode.cpp CCNode.cpp CCEventAcceleration.cpp CCEventListenerAcceleration.cpp CCEvent.cpp CCEventDispatcher.cpp CCEventListener.cpp CCEventKeyboard.cpp CCEventListenerKeyboard.cpp CCEventMouse.cpp CCEventListenerMouse.cpp CCTouch.cpp CCEventTouch.cpp CCEventListenerTouch.cpp CCEventCustom.cpp CCEventListenerCustom.cpp CCDrawingPrimitives.cpp CCDrawNode.cpp CCGrabber.cpp CCGrid.cpp CCFont.cpp CCFontAtlas.cpp CCFontAtlasCache.cpp CCFontAtlasFactory.cpp CCFontDefinition.cpp CCFontFNT.cpp CCFontFreeType.cpp CCLabel.cpp CCLabelAtlas.cpp CCLabelBMFont.cpp CCLabelTTF.cpp CCLabelTextFormatter.cpp CCTextImage.cpp CCLayer.cpp CCScene.cpp CCTransition.cpp CCTransitionPageTurn.cpp CCTransitionProgress.cpp CCMenu.cpp CCMenuItem.cpp CCMotionStreak.cpp CCProgressTimer.cpp CCClippingNode.cpp CCRenderTexture.cpp CCParticleExamples.cpp CCParticleSystem.cpp CCParticleSystemQuad.cpp CCParticleBatchNode.cpp CCScriptSupport.cpp CCAnimation.cpp CCAnimationCache.cpp CCSprite.cpp CCSpriteBatchNode.cpp CCSpriteFrame.cpp CCSpriteFrameCache.cpp ccUTF8.cpp CCProfiling.cpp CCUserDefault.cpp TransformUtils.cpp base64.cpp ccUtils.cpp CCVertex.cpp CCNotificationCenter.cpp TGAlib.cpp ZipUtils.cpp ccCArray.cpp CCComponent.cpp CCComponentContainer.cpp CCIMEDispatcher.cpp CCTextFieldTTF.cpp CCTexture2D.cpp CCTextureAtlas.cpp CCTextureCache.cpp CCParallaxNode.cpp CCTMXLayer.cpp CCTMXObjectGroup.cpp CCTMXTiledMap.cpp CCTMXXMLParser.cpp CCTileMapAtlas.cpp CCGLProgram.cpp ccGLStateCache.cpp CCShaderCache.cpp ccShaders.cpp CCCamera.cpp CCConfiguration.cpp CCDirector.cpp CCScheduler.cpp ccFPSImages.c ccTypes.cpp cocos2d.cpp CCDeprecated.cpp platform/CCSAXParser.cpp platform/CCThread.cpp platform/CCEGLViewProtocol.cpp platform/CCFileUtils.cpp ) include(../physics/CMakeLists.txt) add_library(cocos2d STATIC ${COCOS2D_SRC} ${PLATFORM_SRC} ${COCOS_PHYSICS_SRC} ) if(WIN32) if(MINGW) set(COCOS_LINK z jpeg png webp tiff glfw3 glew32 opengl32 iconv freetype bz2 ) else() set(COCOS_LINK libjpeg libpng libwebp libtiff freetype250 glfw3 glew32 opengl32 libiconv libzlib ) endif() elseif(APPLE) else() set(COCOS_LINK jpeg webp tiff freetype fontconfig png pthread glfw GLEW GL X11 rt z ) endif() target_link_libraries(cocos2d cocosbase chipmunk_static tinyxml2 kazmath unzip ${COCOS_LINK} ) set_target_properties(cocos2d PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/lib" LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/lib" )