/**************************************************************************** Copyright (c) 2010 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef __CCGL_H__ // MH: Added #define __CCGL_H__ // MH: Added #define CC_GLVIEW cocos2d::CCEGLView #define ccglOrtho glOrthof #define ccglClearDepth glClearDepthf #define glClearDepth glClearDepthf // MH: Added to fix compile error (glClearDepth not available under GLES 2.0) #define glMapBuffer glMapBufferOES #define glUnmapBuffer glUnmapBufferOES #define ccglGenerateMipmap glGenerateMipmapOES #define ccglGenFramebuffers glGenFramebuffersOES #define ccglBindFramebuffer glBindFramebufferOES #define ccglFramebufferTexture2D glFramebufferTexture2DOES #define ccglDeleteFramebuffers glDeleteFramebuffersOES #define ccglCheckFramebufferStatus glCheckFramebufferStatusOES #define ccglTranslate glTranslatef #define CC_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES #define CC_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_OES #define CC_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES #define CC_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES #define GL_WRITE_ONLY GL_WRITE_ONLY_OES #include "CCCommon.h" #include #define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES // MH: Added, cany seem to find it anywhere, is this the correct one? #define GL_BGRA GL_BGRA_EXT #endif // __CCGL_H__ // Mh: Added