import org.gradle.internal.os.OperatingSystem; import java.nio.file.Paths import java.nio.file.Files apply plugin: 'com.android.application' apply from: project(':libcocos2dx').projectDir.toString() + "/adxetools.gradle" android { compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger() // setup ndk def ndkInfo = adxetools.findNDK("19.2.5345600+") ndkVersion = ndkInfo[0] if(ndkInfo[1]) { ndkPath = ndkInfo[1] } // setup cmake def cmakeVer = adxetools.findCMake("3.10.2+", project.rootProject) defaultConfig { applicationId "org.cocos2dx.hellolua" minSdkVersion PROP_MIN_SDK_VERSION targetSdkVersion PROP_TARGET_SDK_VERSION versionCode 1 versionName "1.0" externalNativeBuild { cmake { arguments "-DCMAKE_FIND_ROOT_PATH=", "-DANDROID_STL=c++_shared", "-DANDROID_TOOLCHAIN=clang", "-DANDROID_ARM_NEON=TRUE" cppFlags "-frtti -fexceptions -fsigned-char" } } ndk { abiFilters = [] abiFilters.addAll(PROP_APP_ABI.split(':').collect{it as String}) } } sourceSets.main { java.srcDir "src" res.srcDir "res" jniLibs.srcDir "libs" manifest.srcFile "AndroidManifest.xml" assets.srcDir "assets" } externalNativeBuild { cmake { version "$cmakeVer" path "../../../../CMakeLists.txt" } } signingConfigs { release { if (project.hasProperty("RELEASE_STORE_FILE")) { storeFile file(RELEASE_STORE_FILE) storePassword RELEASE_STORE_PASSWORD keyAlias RELEASE_KEY_ALIAS keyPassword RELEASE_KEY_PASSWORD } } } buildTypes { release { debuggable false jniDebuggable false renderscriptDebuggable false minifyEnabled true shrinkResources true proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' if (project.hasProperty("RELEASE_STORE_FILE")) { signingConfig signingConfigs.release } } debug { debuggable true jniDebuggable true renderscriptDebuggable true } } aaptOptions { noCompress 'mp3','ogg','wav','mp4','ttf','ttc' } } android.applicationVariants.all { variant -> def project_root_folder = "${projectDir}/../../../.." def dest_assets_folder = "${projectDir}/assets" // delete previous files first delete dest_assets_folder def targetName = variant.name.capitalize() def copyTaskName = "copy${targetName}ResourcesToAssets" tasks.register(copyTaskName) { copy { from project_root_folder + "/res" into dest_assets_folder + "/res" } copy { from project_root_folder + "/src" into dest_assets_folder + "/src" } // copy { // from "${projectDir}/../../../cocos2d-x/extensions/scripting/lua-bindings/script" // into dest_assets_folder + "/src/cocos" // } } tasks.getByName("pre${targetName}Build").dependsOn copyTaskName } dependencies { implementation fileTree(dir: 'libs', include: ['*.jar']) implementation project(':libcocos2dx') } project.afterEvaluate { if (tasks.findByName("externalNativeBuildDebug")) { compileDebugJavaWithJavac.dependsOn externalNativeBuildDebug } if (tasks.findByName("externalNativeBuildRelease")) { compileReleaseJavaWithJavac.dependsOn externalNativeBuildRelease } }