-------------------------------- -- @module GLViewProtocol -------------------------------- -- @function [parent=#GLViewProtocol] setFrameSize -- @param self -- @param #float float -- @param #float float -------------------------------- -- @function [parent=#GLViewProtocol] getViewPortRect -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- @function [parent=#GLViewProtocol] setIMEKeyboardState -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#GLViewProtocol] setScissorInPoints -- @param self -- @param #float float -- @param #float float -- @param #float float -- @param #float float -------------------------------- -- @function [parent=#GLViewProtocol] getViewName -- @param self -- @return string#string ret (return value: string) -------------------------------- -- @function [parent=#GLViewProtocol] isOpenGLReady -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#GLViewProtocol] end -- @param self -------------------------------- -- @function [parent=#GLViewProtocol] getScaleY -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#GLViewProtocol] getScaleX -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#GLViewProtocol] getVisibleOrigin -- @param self -- @return Vec2#Vec2 ret (return value: cc.Vec2) -------------------------------- -- @function [parent=#GLViewProtocol] getFrameSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- @function [parent=#GLViewProtocol] getDesignResolutionSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- @function [parent=#GLViewProtocol] pollInputEvents -- @param self -------------------------------- -- @function [parent=#GLViewProtocol] swapBuffers -- @param self -------------------------------- -- @function [parent=#GLViewProtocol] setDesignResolutionSize -- @param self -- @param #float float -- @param #float float -- @param #ResolutionPolicy resolutionpolicy -------------------------------- -- @function [parent=#GLViewProtocol] getResolutionPolicy -- @param self -- @return ResolutionPolicy#ResolutionPolicy ret (return value: ResolutionPolicy) -------------------------------- -- @function [parent=#GLViewProtocol] setViewPortInPoints -- @param self -- @param #float float -- @param #float float -- @param #float float -- @param #float float -------------------------------- -- @function [parent=#GLViewProtocol] getScissorRect -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- @function [parent=#GLViewProtocol] setViewName -- @param self -- @param #string str -------------------------------- -- @function [parent=#GLViewProtocol] getVisibleRect -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- @function [parent=#GLViewProtocol] getVisibleSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- @function [parent=#GLViewProtocol] isScissorEnabled -- @param self -- @return bool#bool ret (return value: bool) return nil