-------------------------------- -- @module PhysicsShapeCircle -- @extend PhysicsShape -------------------------------- -- @function [parent=#PhysicsShapeCircle] getRadius -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#PhysicsShapeCircle] create -- @param self -- @param #float float -- @param #cc.PhysicsMaterial physicsmaterial -- @param #cc.Vec2 vec2 -- @return PhysicsShapeCircle#PhysicsShapeCircle ret (return value: cc.PhysicsShapeCircle) -------------------------------- -- @function [parent=#PhysicsShapeCircle] calculateArea -- @param self -- @param #float float -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#PhysicsShapeCircle] calculateMoment -- @param self -- @param #float float -- @param #float float -- @param #cc.Vec2 vec2 -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#PhysicsShapeCircle] getOffset -- @param self -- @return Vec2#Vec2 ret (return value: cc.Vec2) -------------------------------- -- @function [parent=#PhysicsShapeCircle] calculateDefaultMoment -- @param self -- @return float#float ret (return value: float) return nil