-------------------------------- -- @module ShuffleTiles -- @extend TiledGrid3DAction -------------------------------- -- @function [parent=#ShuffleTiles] placeTile -- @param self -- @param #cc.Vec2 vec2 -- @param #cc.Tile tile -------------------------------- -- @function [parent=#ShuffleTiles] shuffle -- @param self -- @param #unsigned int int -- @param #unsigned int int -------------------------------- -- @function [parent=#ShuffleTiles] getDelta -- @param self -- @param #size_table size -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- @function [parent=#ShuffleTiles] create -- @param self -- @param #float float -- @param #size_table size -- @param #unsigned int int -- @return ShuffleTiles#ShuffleTiles ret (return value: cc.ShuffleTiles) -------------------------------- -- @function [parent=#ShuffleTiles] startWithTarget -- @param self -- @param #cc.Node node -------------------------------- -- @function [parent=#ShuffleTiles] clone -- @param self -- @return ShuffleTiles#ShuffleTiles ret (return value: cc.ShuffleTiles) -------------------------------- -- @function [parent=#ShuffleTiles] update -- @param self -- @param #float float return nil