/**************************************************************************** Copyright (c) 2013 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef _CC_GROUPCOMMAND_H_ #define _CC_GROUPCOMMAND_H_ #include "CCPlatformMacros.h" #include "CCRenderCommand.h" #include "CCRenderCommandPool.h" #include NS_CC_BEGIN class GroupCommandManager : public Object { public: static GroupCommandManager* getInstance(); ~GroupCommandManager(); bool init(); int getGroupID(); void releaseGroupID(int groupID); protected: GroupCommandManager(); std::unordered_map _groupMapping; }; class GroupCommand : public RenderCommand { protected: GroupCommand(); ~GroupCommand(); public: void init(int viewport, int32_t depth); // +----------+----------+-----+-----------------------------------+ // | | | | | | // | ViewPort | Transluc | | Depth | | // | 3 bits | 1 bit | | 24 bits | | // +----------+----------+-----+----------------+------------------+ virtual int64_t generateID() override; inline bool isTranslucent() {return true;} inline int getRenderQueueID() {return _renderQueueID;} virtual void releaseToCommandPool() override; protected: int _viewport; int32_t _depth; int _renderQueueID; public: friend class RenderCommandPool; static RenderCommandPool& getCommandPool() { return _commandPool; } protected: static RenderCommandPool _commandPool; }; NS_CC_END #endif //_CC_GROUPCOMMAND_H_