#ifndef _SCHEDULER_TEST_H_ #define _SCHEDULER_TEST_H_ #include "cocos2d.h" #include "extensions/cocos-ext.h" #include "../BaseTest.h" DEFINE_TEST_SUITE(SchedulerTests); class SchedulerTestLayer : public TestCase { public: }; class SchedulerAutoremove : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerAutoremove); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void autoremove(float dt); void tick(float dt); private: float accum; }; class SchedulerPauseResume : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerPauseResume); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void tick1(float dt); void tick2(float dt); using SchedulerTestLayer::pause; void pause(float dt); }; class SchedulerPauseResumeAll : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerPauseResumeAll); SchedulerPauseResumeAll(); virtual ~SchedulerPauseResumeAll(); virtual void onEnter() override; virtual void onExit() override; virtual void update(float delta) override; virtual std::string title() const override; virtual std::string subtitle() const override; void tick1(float dt); void tick2(float dt); using SchedulerTestLayer::pause; void pause(float dt); using SchedulerTestLayer::resume; void resume(float dt); private: std::set _pausedTargets; }; class SchedulerPauseResumeAllUser : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerPauseResumeAllUser); SchedulerPauseResumeAllUser(); virtual ~SchedulerPauseResumeAllUser(); virtual void onEnter() override; virtual void onExit() override; virtual std::string title() const override; virtual std::string subtitle() const override; void tick1(float dt); void tick2(float dt); using SchedulerTestLayer::pause; void pause(float dt); using SchedulerTestLayer::resume; void resume(float dt); private: std::set _pausedTargets; }; class SchedulerUnscheduleAll : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerUnscheduleAll); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void tick1(float dt); void tick2(float dt); void tick3(float dt); void tick4(float dt); void unscheduleAll(float dt); }; class SchedulerUnscheduleAllHard : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerUnscheduleAllHard); virtual void onEnter() override; virtual void onExit() override; virtual std::string title() const override; virtual std::string subtitle() const override; void tick1(float dt); void tick2(float dt); void tick3(float dt); void tick4(float dt); void unscheduleAll(float dt); private: bool _actionManagerActive; }; class SchedulerUnscheduleAllUserLevel : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerUnscheduleAllUserLevel); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void tick1(float dt); void tick2(float dt); void tick3(float dt); void tick4(float dt); void unscheduleAll(float dt); }; class SchedulerSchedulesAndRemove : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerSchedulesAndRemove); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void tick1(float dt); void tick2(float dt); void tick3(float dt); void tick4(float dt); void scheduleAndUnschedule(float dt); }; class SchedulerUpdate : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerUpdate); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void removeUpdates(float dt); }; class SchedulerUpdateAndCustom : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerUpdateAndCustom); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void update(float dt) override; void tick(float dt); void stopSelectors(float dt); }; class SchedulerUpdateFromCustom : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerUpdateFromCustom); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void update(float dt) override; void schedUpdate(float dt); void stopUpdate(float dt); }; class TestNode : public cocos2d::Node { public: CREATE_FUNC(TestNode); ~TestNode(); void initWithString(const std::string& str, int priority); virtual void update(float dt) override; private: std::string _string; }; class RescheduleSelector : public SchedulerTestLayer { public: CREATE_FUNC(RescheduleSelector); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void schedUpdate(float dt); private: float _interval; int _ticks; }; class SchedulerDelayAndRepeat : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerDelayAndRepeat); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void update(float dt) override; }; class SchedulerTimeScale : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerTimeScale); void onEnter() override; void onExit() override; virtual std::string title() const override; virtual std::string subtitle() const override; cocos2d::extension::ControlSlider* sliderCtl(); void sliderAction(cocos2d::Ref* sender, cocos2d::extension::Control::EventType controlEvent); cocos2d::extension::ControlSlider* _sliderCtl; }; class TwoSchedulers : public SchedulerTestLayer { public: CREATE_FUNC(TwoSchedulers); virtual ~TwoSchedulers(); virtual std::string title() const override; virtual std::string subtitle() const override; void onEnter() override; cocos2d::extension::ControlSlider* sliderCtl(); void sliderAction(cocos2d::Ref* sender, cocos2d::extension::Control::EventType controlEvent); cocos2d::Scheduler* sched1; cocos2d::Scheduler* sched2; cocos2d::ActionManager* actionManager1; cocos2d::ActionManager* actionManager2; cocos2d::extension::ControlSlider* sliderCtl1; cocos2d::extension::ControlSlider* sliderCtl2; }; class SchedulerIssue2268 : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerIssue2268); ~SchedulerIssue2268(); virtual std::string title() const override; virtual std::string subtitle() const override; void onEnter() override; void update(float dt) override; private: cocos2d::Node* testNode; }; class ScheduleCallbackTest : public SchedulerTestLayer { public: CREATE_FUNC(ScheduleCallbackTest); ~ScheduleCallbackTest(); virtual std::string title() const override; virtual std::string subtitle() const override; void onEnter() override; void callback(float dt); private: }; class ScheduleUpdatePriority : public SchedulerTestLayer { public: CREATE_FUNC(ScheduleUpdatePriority); virtual std::string title() const override; virtual std::string subtitle() const override; void onEnter() override; void onExit() override; virtual void update(float dt) override; bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event); }; class SchedulerIssue10232 : public SchedulerTestLayer { public: CREATE_FUNC(SchedulerIssue10232); virtual std::string title() const override; virtual std::string subtitle() const override; void onEnter() override; void update(float dt) override; }; #endif