debug_define COCOS2D_DEBUG = 1 debug_define _DEBUG = 1 defines { AIRPLAY = 1 CC_UNDER_AIRPLAY = 1 } options { module_path="../platform/third_party/airplay/" } subprojects { zlib expat } includepaths { . "../" "../include" "../platform" } files { ("../") "*.h" "*.cpp" ("../actions") [actions] "*.cpp" ("../base_nodes") [base_nodes] "*.cpp" ("../cocoa") [cocoa] "*.cpp" ("../effects") [effects] "*.h" "*.cpp" ("../include") [include] "*.h" ("../keypad_dispatcher") [keypad_dispatcher] "*.cpp" ("../label_nodes") [label_nodes] "*.cpp" ("../layers_scenes_transitions_nodes") [layers_scenes_transitions_nodes] "*.cpp" ("../menu_nodes") [menu_nodes] "*.cpp" ("../misc_nodes") [misc_nodes] "*.cpp" ("../particle_nodes") [particle_nodes] "*.cpp" ("../platform") [platforms] "*.h" "platform.cpp" "CCThread.cpp" "CCStdC.cpp" "CCGL.cpp" "CCCommon.cpp" ("../platform/airplay") [platforms/airplay] "*.h" "*.cpp" ("../script_support") [script_support] "*.cpp" ("../sprite_nodes") [sprite_nodes] "*.cpp" ("../support") [support] "base64.cpp" "base64.h" "CCArray.cpp" "CCPointExtension.cpp" "CCProfiling.cpp" "CCProfiling.h" "ccUtils.cpp" "ccUtils.h" "TransformUtils.cpp" "TransformUtils.h" ("../support/data_support") [support/data_support] "*.h" ("../support/image_support") [support/image_support] "*.h" "*.cpp" ("../support/opengl_support") [support/opengl_support] # "*.h" # "*.cpp" ("../support/zip_support") [support/zip_support] "*.cpp" "*.h" ("../textures") [textures] "*.cpp" ("../tileMap_parallax_nodes") [tileMap_parallax_nodes] "*.cpp" ("../touch_dispatcher") [touch_dispatcher] "*.cpp" }