LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := cocos3d_static LOCAL_MODULE_FILENAME := libcocos3d LOCAL_SRC_FILES := \ CCRay.cpp \ CCAABB.cpp \ CCOBB.cpp \ CCAnimate3D.cpp \ CCAnimation3D.cpp \ CCAttachNode.cpp \ CCBundle3D.cpp \ CCBundleReader.cpp \ CCMesh.cpp \ CCMeshSkin.cpp \ CCSprite3DMaterial.cpp \ CCObjLoader.cpp \ CCSkeleton3D.cpp \ CCSprite3D.cpp \ CCSubMesh.cpp \ CCSubMeshState.cpp \ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/.. LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. \ $(LOCAL_PATH)/../../external \ LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static include $(BUILD_STATIC_LIBRARY)