-------------------------------- -- @module Camera -- @extend Node -- @parent_module cc -------------------------------- -- @function [parent=#Camera] getProjectionMatrix -- @param self -- @return mat4_table#mat4_table ret (return value: mat4_table) -------------------------------- -- @function [parent=#Camera] getViewProjectionMatrix -- @param self -- @return mat4_table#mat4_table ret (return value: mat4_table) -------------------------------- -- @function [parent=#Camera] getViewMatrix -- @param self -- @return mat4_table#mat4_table ret (return value: mat4_table) -------------------------------- -- @function [parent=#Camera] getCameraFlag -- @param self -- @return int#int ret (return value: int) -------------------------------- -- @function [parent=#Camera] getType -- @param self -- @return int#int ret (return value: int) -------------------------------- -- @function [parent=#Camera] lookAt -- @param self -- @param #vec3_table vec3 -- @param #vec3_table vec3 -------------------------------- -- @function [parent=#Camera] setCameraFlag -- @param self -- @param #int cameraflag -------------------------------- -- @function [parent=#Camera] unproject -- @param self -- @param #size_table size -- @param #vec3_table vec3 -- @param #vec3_table vec3 -------------------------------- -- @function [parent=#Camera] create -- @param self -- @return Camera#Camera ret (return value: cc.Camera) -------------------------------- -- @function [parent=#Camera] createPerspective -- @param self -- @param #float float -- @param #float float -- @param #float float -- @param #float float -- @return Camera#Camera ret (return value: cc.Camera) -------------------------------- -- @function [parent=#Camera] createOrthographic -- @param self -- @param #float float -- @param #float float -- @param #float float -- @param #float float -- @return Camera#Camera ret (return value: cc.Camera) -------------------------------- -- @function [parent=#Camera] getVisitingCamera -- @param self -- @return Camera#Camera ret (return value: cc.Camera) -------------------------------- -- @function [parent=#Camera] setPosition3D -- @param self -- @param #vec3_table vec3 return nil